I think you need Windows to run Dolphin unless you mean running it in Wine.
If you can get it running in Wine, I'd imagine the end result wouldn't be too good and overall more slow, bugs and glitches than natively running it in Windows.
Let us know how it works.![]()
If you're trying to run the current beta of Dolphin on Fedora, I don't think Wine can currently run 64-bit (Windows) applications, even if Wine has been compiled for a 64-bit system. Or are you talking about the older 32-bit versions of Dolphin?
No one can seem to finish a GC emulator. After they put years and years of hard work and just start to see promise of games working they just give up and walk away. It's a shame.
Maybe we will have better luck with the gekko team.
I've recently fixed most of Dolphin to compile under Linux. Haven't ported the plugins yet though so it doesn't do much
As usual I give no release dates. I really don't have much time or energy to work on Dolphin these days... The current goal, which we are slooowly moving towards, is to get it back to a releasable state on Win and Lin, and probably open source it at that point. I want the code to be in a good state before doing that though, to reduce the resulting chaos![]()
Lighting is working on gekko, alone.
It is a shame that dolphin is dying. I don't even think you have the capacity to understand what I'm saying coming from the country you're from, you don't speak correctly and don't understand correctly.