jelbo
Nintendo emulation fanatic!
Hi there,
I have some problems with Mickey's Speedway USA in PJ64 1.5. In 1.5 beta things were OK, but in 1.5 the road and other scenery is only half-visible. In 1.5 beta I could resolve this problem by enabling Force Depth compare/enable. In 1.5 these options won't help.
When I use Jabo's D3D 7 1.40 (from PJ64 1.5beta) in PJ64 1.5 I got the problem that there are portions sticking out of the character's heads. I've attached some screenshots. The first is from PJ64 1.5 with Jabo's D3D 6 1.5.
The second screenshot shows PJ64 1.5 with Jabo's D3D 7 1.4 (with Force Depthcompare/enable on).
I hope some experienced user knows a solution for this. For the rest PJ64 is awesome, but when I do have a problem this is the place to ask it eh?
I have some problems with Mickey's Speedway USA in PJ64 1.5. In 1.5 beta things were OK, but in 1.5 the road and other scenery is only half-visible. In 1.5 beta I could resolve this problem by enabling Force Depth compare/enable. In 1.5 these options won't help.
When I use Jabo's D3D 7 1.40 (from PJ64 1.5beta) in PJ64 1.5 I got the problem that there are portions sticking out of the character's heads. I've attached some screenshots. The first is from PJ64 1.5 with Jabo's D3D 6 1.5.
The second screenshot shows PJ64 1.5 with Jabo's D3D 7 1.4 (with Force Depthcompare/enable on).
I hope some experienced user knows a solution for this. For the rest PJ64 is awesome, but when I do have a problem this is the place to ask it eh?