RJARRRPCGP
The Rocking PC Wiz
The textures have holes in some areas of the Death Mountain Trail.
This is with my Radeon 9000 Pro and Catalyst 3.7 under Windows 98 SE.
This is with my Radeon 9000 Pro and Catalyst 3.7 under Windows 98 SE.
Try using jabo's D3D6 video plugin to play zelda, you will have to download PJ64 and install it, and then take the jabo's D3D6 dll from the plugin folder and move it to the 1964 plugin folder, OR in the change plugin option set the system default RSP plugin to RSP emulation if you dont have that on already.jessman1988 said:are you using DirectX or OpenGL?
The first pic is DirectX and the second is OpenGL on my GF2MX400. Rice's plugins never work right for me. Someone please help. I've tweaked as much as I can.
cozmo477477 said:Try using jabo's D3D6 video plugin to play zelda, you will have to download PJ64 and install it, and then take the jabo's D3D6 dll from the plugin folder and move it to the 1964 plugin folder, OR in the change plugin option set the system default RSP plugin to RSP emulation if you dont have that on already.
RJARRRPCGP said:The textures have holes in some areas of the Death Mountain Trail.
This is with my Radeon 9000 Pro and Catalyst 3.7 under Windows 98 SE.
jessman1988 said:grrrrr...I've tried downgrading. Trotterwatch, I'm not stupid. I've tried everything. oh well...can someone at least tell me why I shouldn't use the latest drivers? they work fine, but hey...what do i know? i'm downgrading again.
Cadex said:I have the same problem as jessman1998 with Rice's plugin with many games under DirectX. My specs are below. I've tried all the combiners and other settings, nothing seems to help.