Ok...now we can let this Thread die. The first time must of been a fluke. Ok, I've played this today on both 1964 and PJ64. 1964 worked fine, no probs. When I went to PJ64, I tried to beat it a few different ways. To re-create my problem, I killed all of the haystacks except for the smallest one, then I went after that one. No problems. I tried this 3 more times, still no probs.
The ppl who had this prob (including myself) must of hit a very rare (no pun intended) bug in the game somehow. Don't worry about it. ^_^
I couldn't get it with jeremys save at first so I decided to let the pitchfork kill me. So after the little cut scene with the grim reaper i tried it and was able to get the little hay stack no problem.
This could always be an issue on the cart as well, Rareware games are nutorious dor being buggy.
OR It could be a problem from using save states. Save states have the problem of not being "cleanly" saved, any potential error that occured during emulation may eventually form into a bigger error or problem. In general they're 'safe' but it's always best to use the native saves of the cart in case the state fails.
I played and finished this game a few times and didnt have any issues on either 1.5 or 1.6 and if this was an issue that occured frequently on PJ64 I'd imagine there'd be more people reporting the issue... So I dont really know, there shouldnt be a problem
JeremyXgaming what Banjo security issue are you talking about?
I am glad someone posted this, because I thought I was the only one experiencing this problem. I know I suck at games, but I couldn't believe I could get all the other bales, but kept missing this little one. Now hopefully by downloading the save state I can finally get by this part.
I tend to agree with those that say you may just need to be a bit more persistent and accurate, but who knows for sure. Maybe just one of those whacky things that happen to some. Anyway, for those with haystack issues, I've attached a save state with the smallest haystack obliterated. I've only completed the minimum amount of the game necessary to get to this point. Hope this helps.