I'm playing the Legend of Zelda, Ocarina of Time with Project64 and I'd like to use Video Gamer X's Debug Code. To use this "debug code", you use any of a number of glitches in the game to make it crash, and then you press the controller buttons in a certain order. When you "crash" the game on the n64 console, a yellow bar appears at the top left of the screen and it is at this point that you can press the sequence of buttons on the controller. When you "crash" the game on the Project64 emulator, however, an error message pops up and you have to reset to keep playing the game. Is there any way to make it so that Zelda will crash on Project64 the same way it does on the Nintendo64 console so that I can enter the debug code?