I just wonder if anyone reads the "feedback thread for 1.5 final thread" (besides Duncan,Emu-Lord and of course bositman

).Sorry if this sounds a little harsh but I can't hide my surprise for the answers you've got from ppl Duncan in very short time when we struggling to get some feedback from ppl five days now.Because in my life I've learned to always say the truth and not hiding anything (I thing that is what really makes ppl respect you),this is what I want to do now too.In my opinion the only real problem of Project64 1.5 is this exactly problem that you all talking it about now.These "pauses" that are caused by the 1.5 video plugin (ppl should
not confuse them with the pauses that are caused by the core like in the Super Smash Bros).And why is that?Because the "pauses" that are caused by the 1.5 video plugin are the reason for the freezes and general instability in the emulator,something that whoever is using Project64 from his 1.0 version knows that this is very uncharacteristic for the emulator and is certainly surprised exactly for this reason.He knows until now for the great stability of this emulator.This conclusion has come of course under very careful testing.These things are already present in the feedback thread but since some don't want or don't like or don't care or don't have the time to read it (it's their right

)I would like to post some of them here:The pauses that are caused by the video plugin many times can cause emulator to freeze if you end emulation or reset it when such a pause occurs.Also they can cause a freeze anyway if the game is affected by them (example Starfox64).Again I would like to say that these freezes are during a game (not menu transitions

)That said,ppl must understand that when you make some major changes in your code then it is absolutely natural that some things will break.Now since the solution for this problem is easy and effective (only 2-3 mouse clicks to change the video plugin

)then there is no reason to worry about

So the conclusion is that for the games that are affected you just have to use another Jabo's great plugin,the 1.4.Now you would ask:How would I know which games are affected from pauses caused by the video plugin and not the core?Well this is the reason why we 're trying to found them in the "feedback thread"

We've already found some games there that are confirmed so if you want to look that would be nice

Also that is a nice try there by Duncan,he would put them in his rdb so you can read them easily

Conclusion of the whole situation: Project64 1.5 release was absolutely great,big and nice additions/changes in the core

,another great plugin from the magic hands of Jabo (for me the absolute master in the N64's gfx plugins).The
only real problem as I said was this (and with an easy solution),some other mentioned are really very minor and maybe not worthwhile to be mentioned

.So if you thing about the great new things that you're getting with this release (very few of them are Tooie for first time,Winback looks great now,Wipeout menus,Perfect Dark goodies

and many many other things

)then this is another big achievement by the Project64 team.