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If i get a better video card

james.miller

HELL YES. IT'S ME!
Clements said:
Based on what you are saying, you might as well say that your GeForce4 MX440 can't handle Mortal Kombat Trilogy or Mystical Ninja :)
I'm not saying that at all lol
as you can't get fullspeed on that can you with Jabo's! I should
Anyway, 1964 is the emu to use for Goldeneye. Its faster, and slows down less often.
(I get 54-60fps with PJ64 and 58-60fps with 1964)
Thts what iim saying. its very nearly there, but there is the od occasional slowdown (one example is the opening sequence of the first level in goldeneye.

with my r9500, i dont get that, even with my celly. when i get a new athlon, im certain it will be even faster.
Stez02k said:
gr8, how much do they retail at? Cuz i could do with a bit more speed, but havent got the money to splash out on a XP 2400 etc

Stez
I paid £44 for my slk-800, and £12 for the fan. its not cheap, but there isn't a better heatsink except the slk-900.
 
Okay, what I'd recommend:

Ati Radeon 7000LE, Voodoo2 or TNT for resolutions 640x480x32 and 800x600x16 (x32 for older games).

Ati Radeon 7500, Voodoo3 or TNT2 for 800x600x32 and 1024x786x16 (x32 for older games)

Ati Radeon 8500, Voodoo4 or Geforce256 for 1024x786x32 and 1280x1024x32 (16 bit isn't needed for this cards, they are fast enough)

Ati Radeon 9700pro, Voodoo5 6000, Matrox Parhelia or Geforce4 ti 4800se (or fx) for people who likes to build themselves in with monitors :) .

I think especially the Matrox Parhelia is very good with ultra-high resolutions or multiple monitors, because it got 256 mb.

But notice: If you'll place a high end card to play on ultra high resolutions (1600x1200 or higher) or with multiple monitors you'll need a faster cpu too (1,5 ghz or higher). I don't think your cpu can handle 1280x1024 or higher without slowdowns.
 
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Tagrineth

Dragony thingy
mightyrocket said:
Okay, what I'd recommend:

Ati Radeon 7000LE, Voodoo2 or TNT for resolutions 640x480x32 and 800x600x16 (x32 for older games).

Ati Radeon 7500, Voodoo3 or TNT2 for 800x600x32 and 1024x786x16 (x32 for older games)

Ati Radeon 8500, Voodoo4 or Geforce256 for 1024x786x32 and 1280x1024x32 (16 bit isn't needed for this cards, they are fast enough)

Ati Radeon 9700pro, Voodoo5 6000, Matrox Parhelia or Geforce4 ti 4800se (or fx) for people who likes to build themselves in with monitors :) .

I think especially the Matrox Parhelia is very good with ultra-high resolutions or multiple monitors, because it got 256 mb.

But notice: If you'll place a high end card to play on ultra high resolutions (1600x1200 or higher) or with multiple monitors you'll need a faster cpu too (1,5 ghz or higher). I don't think your cpu can handle 1280x1024 or higher without slowdowns.

Looks about right for the resolution line-up. BUT...

CPU speed has nothing to do with your maximum usable resolution. On my P3 800, I can pull 6x FSAA + 16x Aniso at 1024x768x32 in effectively every game I've tried.

If my monitor supported it I could easily do 1600x1200x32 with 4x AA.
 
james.miller said:
multiple-monitors do not require a faster cpu
For multiple monitors you'll need a higher resolution, otherwise the graphics are very stretched-up. For example: Use Perfect dark in multiplayer on LAN and use the resolution 1024x768. You'll see that it's very stretched up. You need to use 1024x1536 to get better graphics.
 

Tagrineth

Dragony thingy
mightyrocket said:
For multiple monitors you'll need a higher resolution, otherwise the graphics are very stretched-up. For example: Use Perfect dark in multiplayer on LAN and use the resolution 1024x768. You'll see that it's very stretched up. You need to use 1024x1536 to get better graphics.

Yes, and that has NOTHING TO DO WITH CPU POWER, unless you're doing software rasterisation!

If you have hardware-accelerated raster (JUST RASTER! Don't even count T&L right now), resolution should be completely CPU-independant.

In fact, on a slower CPU with an overpowered graphics card (like mine), it's generally a BETTER idea to jack up the resolution until you hit the balance between CPU limits and accelerator limits.

But for multimonitor, you just have to have a powerful graphics card, NOT a faster CPU!
 

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