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Hmm, strange DK64 glitch

SquareSoft0

Moogle
It works with perfect speed, accuracy, and likeness to the actual game, but as soon as I start a new game the program closes..... No error message, no freezing, it just instantly closes....... :sleepy:

My Stats:
AMD Athlon(tm) Processor 1.0 GHz
576 MB SRAM
800x600 in 32-Bit Color, NVIDIA GeForce2 MX/MX 400 Ver. 4.0
SoundBlasterLive! surround sound
Windows ME 4.90 (Build 3000)
 
OP
SquareSoft0

SquareSoft0

Moogle
Default with Triple Buffer Vsync and the top and bottom emulation checks on. I didn't change the specific rom settings under settings. Oh, and out of nowhere it has an error message saying "Failed to open file" before it even tries to load the ROM....... I checked and it's a good rom.......
 
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SquareSoft0

SquareSoft0

Moogle
Great.... now I can open the rom again, but now when I try to start a game it gives you the good 'ol "Project 64 has caused an error in <unknown>" error then it closes.......

(That is an error message that Windows uses to tell you that the program just killed it's-self.....)
 
OP
SquareSoft0

SquareSoft0

Moogle
Thanx for your OPINION, but it isn't the OS that's causing the problem though. Why did you think I have over 1/2 GB of RAM, I have 576 MB of RAM, I put that on my stats..... :sleepy:
 
OP
SquareSoft0

SquareSoft0

Moogle
??? No... I wasn't being malicious, I was just trying to say that the OS has nothing to do with it. And that I have 576 MB of SRAM.
 
OP
SquareSoft0

SquareSoft0

Moogle
Hmm, strange; I scanned it again and again and again then finally it said that it was (U)[f1] instead of (U)[!], well no help needed... thanx anyway!
 

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