OP
CoolDaedalus
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- Thread Starter
- #21
The DLL is reading Daedalus.ini to get correct ucode. Mario64 is using ucode=0, if you miss the INI file, the default ucode=1
CoolDaedalus said:Ogy, you need DirectX SDK, you can download it from www.microsoft.com/directx
2fast4u said:i gave it a try. the ini file set the ucode to 5 for some reason. thx a lotworks fine now.
sk8bloke22 said:same prob as 2fast4u...black screen. i hav the daedalus .ini and daedalusd3d.dll in the pj64 plugin folder ??? ???
[d.o.u.g] said:
i think the daedalus.ini file must be in the main project64 folder and not in the plugin folder to work.![]()
i hope strmnrmnn continues this, its already one of the best plugins.