I tried Rice (original+debug), mudlord's 6.1.2 to 6.1.4, OpenGL and DirectX. I tried (all) texture packs, no texture pack. Nothing works...
The textures on many objects flicker very heavely, as if, each object lighted by a different lamp, the lamp flickers between overbright and normal, normal and shadowed, ...
What could be causing this problem? How can I fix it?
Note: It worked in the past, and I (also, in the beginning) tried the exact same pack of textures and rice I used before.
Note2: I does work with the other Zelda, the OoT.
Note3: I use Project64, posted here for rise/texture help.
Thank you!
The textures on many objects flicker very heavely, as if, each object lighted by a different lamp, the lamp flickers between overbright and normal, normal and shadowed, ...
What could be causing this problem? How can I fix it?
Note: It worked in the past, and I (also, in the beginning) tried the exact same pack of textures and rice I used before.
Note2: I does work with the other Zelda, the OoT.
Note3: I use Project64, posted here for rise/texture help.
Thank you!
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