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Ground Textures in SSBM

GCFreak

New member
in SSBM, i can go ingame (i have for ages), but i've been wondering, on my fx 5600 (256mb ddr) the ground textures wont work on pixel 2.0 and 1.4, on 1.1 it fixes it but goes slowwwww, and on no pixel, hardly any color at all & fixes it...

whats wrong?
 

Pky

New member
Maybe if you search you will see that you're not the only one that has that problem.. and it isn't a problem... so you cannot do anything that wait some years until it works better. Emulating such 3D graphics makes it go veryyyy sloww..... but be patient, or buy a gamecube.

GCFreak said:
(i have for ages),

I didn't understand that...
 

atwixtor86

New member
How did you get in game dude? I've tried Dolwin with the patch, but still didn't work! Are you using Dolphin?

__________
Intel Northwood P4 2.85GHz | HT | 800FSB
1GB 400MHz
ATI Radeon X800 Pro VIVO | 256MB
Acer 20.1" Widescreen LCD
 

atwixtor86

New member
Yes! Got it! Between you and me - what have you tweaked in order to increase the performance? Although, I'm happy with my 8fps... :whistling
 
Last edited:

Pky

New member
Wrong, dudes, with the another pc that has a MX5200 with dynarec it worked nearly at 16 fps... so it worked well for me...
 
OP
G

GCFreak

New member
yer, with my ti 4200, i didnt get fps results, but GFX results :D , my fx 5600=Speed 16fpx, gfx probs ;)
 

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