GoldenEyeGuy
New member
Hello all, I'm new here and I was wondering if you all could help me. I really love the new Project 64, it brings back so many good memories of the old days.
But anyway, on to my problem. I should probably post my specs first.
AMD Athlon(tm) XP 2800+, MMX, 3DNow, ~2.1GHz
512MB RAM
Direct X 9.0c
NVIDIA GeForce FX 5900 128MB
Driver Version: 6.14.0010.7189 (English)
Now, the game in question is Goldeneye. I am using Jabo's Default Direct 3D8 1.6 Plugin on Project 64 1.6. The game runs perfectly fine, the textures are great, no slowdowns, everything is peachy. Except for one thing:I can't seem to open doors. ><
Everytime I walk up to any door in the game, it makes the door "opening" sound, like normal, but the door never swings open. It just stays there, and I cannot walk through. Has anyone else had this problem? I thought maybe it would be the same on Perfect Dark, but I was able to open doors with no problem on that game.
Can anyone help me? Feel free to e-mail me or post on here to help. Thank!
But anyway, on to my problem. I should probably post my specs first.
AMD Athlon(tm) XP 2800+, MMX, 3DNow, ~2.1GHz
512MB RAM
Direct X 9.0c
NVIDIA GeForce FX 5900 128MB
Driver Version: 6.14.0010.7189 (English)
Now, the game in question is Goldeneye. I am using Jabo's Default Direct 3D8 1.6 Plugin on Project 64 1.6. The game runs perfectly fine, the textures are great, no slowdowns, everything is peachy. Except for one thing:I can't seem to open doors. ><
Everytime I walk up to any door in the game, it makes the door "opening" sound, like normal, but the door never swings open. It just stays there, and I cannot walk through. Has anyone else had this problem? I thought maybe it would be the same on Perfect Dark, but I was able to open doors with no problem on that game.
Can anyone help me? Feel free to e-mail me or post on here to help. Thank!