glNintendo64() is first of all really great. Stunning results.
However, I have a problem with Zelda OOT and Project 64 1.5 when using this plugin.
Basically, everytime I try to restore a saved state the emulator crashes. If I use windowed mode I don't get an error message from the plugin/emu but if I am in fullscreen I get the message:
"Error while uncurrentizing the OpenGL context!"
I've tried both 0.3.1 and the new 0.3.2b but there's no difference.
The game it self, as long as I don't try to restore any saved states, works flawlessly, and I can also use the in-game saves normally.
I tried the same with 1964, and it seems to work alright, the error only appears with PJ64.
Well, it would be nice if anyone has any clues. At any rate, a great plugin in every aspect.
Thanks!
However, I have a problem with Zelda OOT and Project 64 1.5 when using this plugin.
Basically, everytime I try to restore a saved state the emulator crashes. If I use windowed mode I don't get an error message from the plugin/emu but if I am in fullscreen I get the message:
"Error while uncurrentizing the OpenGL context!"
I've tried both 0.3.1 and the new 0.3.2b but there's no difference.
The game it self, as long as I don't try to restore any saved states, works flawlessly, and I can also use the in-game saves normally.
I tried the same with 1964, and it seems to work alright, the error only appears with PJ64.
Well, it would be nice if anyone has any clues. At any rate, a great plugin in every aspect.
Thanks!