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Glitch in Banjo Tooie (pic included)

jrw

New member
It's been awhile since I messed with PJ64 ,I'm currently running the latest PJ64 1.5 SP1 and Jabo's Direct3D6 1.5.1 graphic plugin, Is this the best plugin for Nvidia cards? I started playing Banjo Tooie and didnt see any glitches up until now,Im in the jiggy temple putting the first puzzle together but this screen is all garbled, any advice appreciated - Thanks.


pj64-tooie.jpg
 
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J

jrw

New member
Clements said:
Switch to glN64() or Direct64 and enable hardware frambuffer.


Hrm both of those plugins cause other glitches to appear, such as banjo having a huge square underneath him as a shadow and missing colors etc. I'll have to mess around with it ,Thanks for the reply.
 
Is it the same when you have made Project64 in full screen.... full screen may help the computer to see that this game is needed for most of the power giving it high prority over others.
 

Knuckles

Active member
Moderator
jrw said:
Hrm both of those plugins cause other glitches to appear, such as banjo having a huge square underneath him as a shadow and missing colors etc. I'll have to mess around with it ,Thanks for the reply.

It's simple, simply do a save stat when you start the puzzle. Stop, change video plugin, restart the game and load your save stat. You just have to do the puzzle using 1 of those plugin, when done, do a save stat again, close, go re-select your previous plugin, load back the game and load you latest save stat. That's all ;)
 

loopsider

New member
Knuckles said:
It's simple, simply do a save stat when you start the puzzle. Stop, change video plugin, restart the game and load your save stat. You just have to do the puzzle using 1 of those plugin, when done, do a save stat again, close, go re-select your previous plugin, load back the game and load you latest save stat. That's all ;)

or you could just disable self-rendered textures and turn it back on when your done
 

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