[Video-Glide64mk2]
# Card ID
card_id = 0
# Vertical sync
vsync = False
# TODO:ssformat
ssformat = False
# Display performance stats (add together desired flags): 1=FPS counter, 2=VI/s counter, 4=% speed, 8=FPS transparent
show_fps = 0
# Clock enabled
clock = False
# Clock is 24-hour
clock_24_hr = False
# Wrapper resolution
wrpResolution = 0
# Wrapper VRAM
wrpVRAM = 0
# Wrapper FBO
wrpFBO = True
# Wrapper Anisotropic Filtering
wrpAnisotropic = False
# Texture Enhancement: Smooth/Sharpen Filters
ghq_fltr = 0
# Texture Compression: 0 for S3TC, 1 for FXT1
ghq_cmpr = 0
# Texture Enhancement: More filters
ghq_enht = 0
# Hi-res texture pack format (0 for none, 1 for Rice)
ghq_hirs = 1
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = "S3TC"
# Tile textures (saves memory but could cause issues)
ghq_enht_tile = 0
# Force 16bpp textures (saves ram but lower quality)
ghq_enht_f16bpp = False
# Compress texture cache
ghq_enht_gz = True
# Don't enhance textures for backgrounds
ghq_enht_nobg = False
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = False
# Tile hi-res textures (saves memory but could cause issues)
ghq_hirs_tile = False
# Force 16bpp hi-res textures (saves ram but lower quality)
ghq_hirs_f16bpp = False
# Compress hi-res texture cache
ghq_hirs_gz = True
# Alternative CRC calculation -- emulates Rice bug
ghq_hirs_altcrc = True
# Save tex cache to disk
ghq_cache_save = True
# Texture Cache Size (MB)
ghq_cache_size = 128
# Use full alpha channel -- could cause issues for some tex packs
ghq_hirs_let_texartists_fly = True
# Dump textures
ghq_hirs_dump = False
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = "S3TC"
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = True
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = True
Mupen64Plus Console User-Interface Version 2.0.0
UI-Console: attached to core library 'Mupen64Plus Core' version 2.0.0
UI-Console: Includes support for Dynamic Recompiler.
UI-Console: Includes support for MIPS r4300 Debugger.
Core: Goodname: Legend of Zelda, The - Majora's Mask (U) [!]
Core: Name: ZELDA MAJORA'S MASK
Core: MD5: 2A0A8ACB61538235BC1094D297FB6556
Core: CRC: 5354631c 3a2def0
Core: Imagetype: .z64 (native)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: Version: 144b
Core: Manufacturer: Nintendo
Core: Country: USA
UI-Console Status: Cheat codes disabled.
UI-Console: using Video plugin: 'Glide64mk2 Video Plugin' v2.0.0
UI-Console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v2.0.0
UI-Console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v2.0.0
UI-Console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v2.0.0
Video: opening /usr/share/mupen64plus2/Glide64mk2.ini
INI_FindSection trying to find name for DEFAULT
Video: 3DNOW! detected.
Input: 1 SDL joysticks were found.
Input: N64 Controller #1: Using auto-config with SDL joystick 0 ('Microsoft X-Box 360 pad')
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Rumble activated on N64 joystick #1
Input: Mupen64Plus SDL Input Plugin version 2.0.0 initialized.
INI_FindSection trying to find name for DEFAULT
INI_FindSection trying to find name for ZELDA MAJORA'S MASK
Video: Using TEXUMA extension.
&ConfigOpenSection is 0x7f940b779650
(II) Setting video mode 1280x1024...
Core: Setting video mode: 1280x1024
Congratulations, you have 4 auxilliary buffers, we'll use them wisely !
packed pixels extension used
NPOT extension used
use_fbo 1
Video: InitCombine()
Video: extensions
Video: initialized.
Video:
Audio: Initializing SDL audio subsystem...
mupen64plus: could not connect to socket
mupen64plus: No such file or directory
Core Warning: LIRC disabled: Error contacting daemon!
Core: Starting R4300 emulator: Dynamic Recompiler
Core: R4300: starting 64-bit dynamic recompiler at: 0x7f9418e65370
INI_FindSection trying to find name for UCODE
Core Status: Stopping emulation.
Core: R4300 emulator finished.
Core Status: Rom closed.
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = True
[Video-Glide64mk2]
# Card ID
card_id = 0
# Vertical sync
vsync = False
# TODO:ssformat
ssformat = False
# Display performance stats (add together desired flags): 1=FPS counter, 2=VI/s counter, 4=% speed, 8=FPS transparent
show_fps = 2
# Clock enabled
clock = False
# Clock is 24-hour
clock_24_hr = False
# Wrapper resolution
wrpResolution = 0
# Wrapper VRAM
wrpVRAM = 0
# Wrapper FBO
wrpFBO = True
# Wrapper Anisotropic Filtering
wrpAnisotropic = True
# Texture Enhancement: Smooth/Sharpen Filters
ghq_fltr = 0
# Texture Compression: 0 for S3TC, 1 for FXT1
ghq_cmpr = 0
# Texture Enhancement: More filters
ghq_enht = 0
# Hi-res texture pack format (0 for none, 1 for Rice)
ghq_hirs = 1
# Compress texture cache with S3TC or FXT1
ghq_enht_cmpr = True
# Tile textures (saves memory but could cause issues)
ghq_enht_tile = 0
# Force 16bpp textures (saves ram but lower quality)
ghq_enht_f16bpp = False
# Compress texture cache
ghq_enht_gz = True
# Don't enhance textures for backgrounds
ghq_enht_nobg = False
# Enable S3TC and FXT1 compression
ghq_hirs_cmpr = False
# Tile hi-res textures (saves memory but could cause issues)
ghq_hirs_tile = False
# Force 16bpp hi-res textures (saves ram but lower quality)
ghq_hirs_f16bpp = False
# Compress hi-res texture cache
ghq_hirs_gz = True
# Alternative CRC calculation -- emulates Rice bug
ghq_hirs_altcrc = False
# Save tex cache to disk
ghq_cache_save = True
# Texture Cache Size (MB)
ghq_cache_size = 128
# Use full alpha channel -- could cause issues for some tex packs
ghq_hirs_let_texartists_fly = True
# Dump textures
ghq_hirs_dump = False
libtxc-dxtn(-s2tc0)
% uname -a
Linux angrist 3.11.5-1-ARCH #1 SMP PREEMPT Mon Oct 14 08:31:43 CEST 2013 x86_64 GNU/Linux
% pacman -Q mupen64plus
mupen64plus 2.0-2
% pacman -Q mupen64plus-video-glide64mk2-git
mupen64plus-video-glide64mk2-git 2.0.r51.g0e03ad1-1