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Gba dump textures

Spacy

New member
The problem is that there aren't any "textures" in GBA Roms ;)

But you can use VBA to save Sprites, backgrounds and take screenshots. What do you want more :D
 

GaryCXJk

New member
With some modification you can probably use the OAM Viewer and add a sprite dumper. I think the sprites are stored in certain spots in the memory, and if you can remember which memory spots were already used you can easily dump the textures, like you can in the 1964 N64 emulator.

But this is all theoretically. I'm giving it a shot (as a beginning programmer :p)
 

Spacy

New member
Why add a sprite dumper??? It's already there in VisualBoyAdvance!

If you develop on it, use the pointer "oam" to get the offset of the oam data in memory.
 

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