Hi,
I'm currently working on a tool (written in pascal), therefor I need to know how this works.
I have absolutly zero knowledge of sound programming (but I know how to code
).
Does anyone have informations for me about where to begin?
Gameboy emulation is declared as rather easy here at emutalk :satisfied
Regards
phedon
edit
For now it's enough to output some tones/notes/sounds/instruments - no full music
For example:
Instrument data:
Type: Pulse
Envelope: 77
Wave: 50%
Length: FF
Sweep: FF
Hope this is helpful
I'm currently working on a tool (written in pascal), therefor I need to know how this works.
I have absolutly zero knowledge of sound programming (but I know how to code
Does anyone have informations for me about where to begin?
Gameboy emulation is declared as rather easy here at emutalk :satisfied
Regards
phedon
edit
For now it's enough to output some tones/notes/sounds/instruments - no full music
For example:
Instrument data:
Type: Pulse
Envelope: 77
Wave: 50%
Length: FF
Sweep: FF
Hope this is helpful
Last edited: