TerraPhantm said:GFLOPS can not be converted to GHz, and FLOPS are a useless value to benchmark with because the complexity of the calculations could change everything. An Athlon 64 FX-57 runs at "only" 2.8GHz, but is arguably the fastest processor out there. I know the Athlon 64 is 64-bit, but the latest P4s are also 64-bit, and it doesn't make a difference when running a 32-bit OS.
The 360 will most definitely need a faster computer, consoles in the next generation are extremely close to power to top-end PCs (the graphics processors are actually more powerful), so the first emulator might take even longer to create then it did for this generation.
don't forget the CPU isn't the only thing that needs to be emulated, but the other chips in the Xbox 360 too.DR.BETRUGER said:Ιt is true that a 360 emulator, will need a faster computer to run, but i dont think that it will be harder to create a 360 emulator, because the xbox 360 cpu is a IBM POWER PC. Gamecube cpu is a IBM Power pc too, but it is slower than the 360 cpu. So a 360 emulator will not be harder than creating a gamecube emulator.
I did my research before attempting to explain this. Note here: http://member.telpacific.com.au/trat2422/xg.html shows Gamecube specs and I can't recall where I got the GFLOPS rating on the X2.bohdy said:Just full of these "facts" aren't you.
In actuality, the X2 has a peak thoroughput closer to 20 GFLOPS, and the Gekko is a (mostly) 32-bit cpu with a peak throughput of close to 2 GLOPS.
You really should do more research before misinforming others.
generalplot said:I did my research before attempting to explain this. Note here: http://member.telpacific.com.au/trat2422/xg.html shows Gamecube specs and I can't recall where I got the GFLOPS rating on the X2.I didn't just throw out numbers that sounded good, just so you know that.
So don't go around saying shit like that when you really don't know.
generalplot said:I did my research before attempting to explain this. Note here: http://member.telpacific.com.au/trat2422/xg.html shows Gamecube specs and I can't recall where I got the GFLOPS rating on the X2.I didn't just throw out numbers that sounded good, just so you know that.
So don't go around saying shit like that when you really don't know.
Oh, and I suppose you're some sort of expert? I was only trying to put things in perspective. I didn't see you try to give any kind of explanation, or anyone else for that matter. I didn't see you contributing in any way. Damn n00b.mono said:So you got the Gamecube information off a random fan website and made up the rest of it. Nice.
Don't think that you can just pull stuff off a website and become an expert. You have to actually know these things.
ector said:Although one of my plans for this spring is to build myself a dual core computer... If I find some time I might try to tear off the graphics processing into a separate thread. I'm pretty sure it can be done and would give some speed boost. No promises though![]()
Practice what you preach.mono said:*sigh* Don't spout BS that you can't back up. People like you should keep their thoughts to themselves.
Yup, CPU is the biggest bottleneck at the moment. It's pretty much the same bottleneck for all next-gen emulators, including PCSX2.childofbhaal said:That said, what is the biggest bottleneck for GC emulation? I know there are otehr parts, but because of how you peeps are glowering on it, I am guessing its the CPU. Apart rom the CPU, is PC hardware also lacking in the power to emulate the other chips?
Enkera said:Bwahahaha! I'm running this thing at 49 FPS minimum! What y'all complaining about?! Well i must say that i don't have a 'real' PCI've build this with some friends at the research lab in collage! This POWERKILLER (yes, that's the name
) runs on: (be prepared) a costum processor-combo with 4 (YES 4!) Pentium 4 Extreme Editions! It's installed on a totally hand-made motherboard! Yep - handmade! that thing is so large it's a wall on it's own! we're tuning all the paths of the threads ect to get to the MAX! We just installed 2 nVidia GeForce 7800 GTX GPU's!! I wanted to test em - guess what? running Xeon 1.0 with Halo at an OVER FPS! this is so cool... you can't imagine the relief of now having ANY waiting times AT ALL! i start up this thing - it takes half a second for the Windows Vista Logon screen pops up! (yes - Dolphin is compatible with Vista no thanks for the test
) we've recieved a mail from Rare if they could use this thing to ACTUALLY TEST-DRIVE XBOX360 BETA'S!!! We were friggin happy! But our m*therf*cking teacher told them 'this is a study project - not a money bank' ... JESUS THAT GUY IS OUT OF HIS FRIGGIN MIND! i can't wait to get to school tomorrow!!! I'm going to just... well - uhm - RUN DOOM III AND HALFLIFE AT A RESOLUTION OF 1600x1200 SIMUTAINUISLY!!! if thats even possible hehehe... i just had to tell you guys this! your allways worrying about the friggin FPS! me too! the stupid thing i'm on now (i'm calling a P4:EE with an Ati card (no idea - it runs DOOM3
) crap) has the same FPS problems u got... this rocks... i'm gonna buy that thing! (it was 4000 to make our teacher had to sqeeze it out of the priciple
)
We don't know yetmaxim(L2) said:sooo..... whats the bus.........speed.....^^^^^^ and what intructions do you use to run them at the same time....