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FPS severly hurted when going to full screen mode.

SeymourOmnis

New member
On 1024x768 normal, I can get about 500 FPS in MK64, but when I play it in 1024x768 full screen, my FPS gets about halved! How can I prevent this happening?

My specs:

E6600
8800GTX
2GB of RAM

Also, I discovered that the "copy framebuffer to RDRAM" option is not based on the bandwith of the port (AGP, PCI-E, IGP), but on the bandwith of the card itself, instead.

For example, in MK64, with my 7600GS PCI-E, I get around 30-35FPS, and with my 8800GTX, I get around 50-60 FPS. This is because of the 12GB/s bandwith vs the 86GB/s memory bandwith.
 

Agozer

16-bit Corpse | Moderator
You get 500 fps and then you complain that the speed gets halved? If I were you, I'd be very happy with just 60 fps, which is what the 'Limit FPS' option should give you.
 

Agozer

16-bit Corpse | Moderator
Some people prefer lower resolutions, even though their card can easily handle higher ones, you know. It's not that uncommon.
 

Tre

Oops. Died again.
I agree, I stick to 1024x768 myself. As for the speed... yeah, I'd kill for a constant frame rate for games like MK and Golden Eye. :p
 

squall_leonhart

The Great Gunblade Wielder
thats kind of stupid actually, as the G80 series is faster at higher resolutions, then it is at lower resolutions.
 

X-Fi6

New member
I actually like 1024x768 well on my computer when on the desktop. But whenever I play full-screen games it would be nice to play it at something like 1280x1024 or higher but my damn monitor only goes up to 1024x768 :ranting:. Lol, worst monitor ever.
 
OP
S

SeymourOmnis

New member
the problem is, that when I go to full screen mode, my FPS drop alot.

But when I go to the same resolution on windowed mode, my FPS doesn't change.

Is there any way to fix this?

Btw, teh monitor was temporarily, I now have a 1440x900 LCD :p
 

squall_leonhart

The Great Gunblade Wielder
Fullscreen framebuffer is alot slower then window based,.. not sure why... probably becoz of the way rendering is managed.. hmm
 

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