Corak
Nintendo gamer
I noticed several glitches with these games at first surprisingly since they are marked as "green compatible" in the latest RDB without any notes.
I use still the default plugins:
Video: Jabo's Direct3D7 1.40
Audio: Jabo's DirectSound 1.40
Input: Jabo's DirectInput7 1.40
I noticed 2 weird glitches not mentioned in neither the gamefaq nor the notes of the most recent RDB with F-Zero
A) sky was very awkward, background wasn't displayed but umm something else -> fixed by "Force Depth Enable".
B) I had flickering in the front part of the track so I could see to the ground every couple of seconds. "Direct3D T&L HAL" caused this. Switching back to "Direct3D HAL" fixed it. Weird it didn't cause problems in any other rom so far. Ah well I guess I'll stick with non T&L for now.
I guess B) doesn't really need to be mentioned because if diverts from the default config but maybe A) should?
A) also applies to WaveRace. The cure is already mentioned in the gamefaq in this case however.
j64:
I use still the default plugins:
Video: Jabo's Direct3D7 1.40
Audio: Jabo's DirectSound 1.40
Input: Jabo's DirectInput7 1.40
I noticed 2 weird glitches not mentioned in neither the gamefaq nor the notes of the most recent RDB with F-Zero
A) sky was very awkward, background wasn't displayed but umm something else -> fixed by "Force Depth Enable".
B) I had flickering in the front part of the track so I could see to the ground every couple of seconds. "Direct3D T&L HAL" caused this. Switching back to "Direct3D HAL" fixed it. Weird it didn't cause problems in any other rom so far. Ah well I guess I'll stick with non T&L for now.
I guess B) doesn't really need to be mentioned because if diverts from the default config but maybe A) should?
A) also applies to WaveRace. The cure is already mentioned in the gamefaq in this case however.