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Extracting data from Gamecube relocatable module files (.rel)


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I have not found much information on extracting worthwhile data such as textures, images, audio, models, etc from gamecube rel files. I doubt these files have any format or structure, so what can be done?


New member
You're not going to be able to get anything like that out of a REL, those are basically DLL or SO for windows or linux and are usually used for NPC and AI logic.