Christoffah
New member
I'm off to university soon and am going to get a Sony VAIO laptop in the near future. My sister is at work at the moment, so I decided to experiment with how Project64 works on her machine (hers is a Sony VAIO but at least a year old now, so I will be buying a slightly newer model - hers is the Sony VGN-FS415E, specs listed here). Her laptop hasn't had any hardware upgrades.
So I installed Project64 1.6 onto her VAIO, and put some games onto my USB HDD:
Super Mario 64
Diddy Kong Racing
Mario Golf
Mortal Kombat 4
Mario Kart 64
Goldeneye 007.
Super Mario 64 was perfect, however occasionally a pop-up would say something to the effect of "there was a graphic problem, you may have to restart the emu". Pressing OK closed this box and gameplay resumed, 100% perfectly. The message would then pop up again around 10 seconds later.
Diddy Kong Racing was fine too, though there was a 'jitter' every ten seconds whilst in-game but other than this - 100% perfect.
Mario Golf was fine on the menus, but in-game (mini golf) the course was messed up (wireframes etc) in comparison to how it looks on the real cart. I expected this, as this is how it is on my main PC.
Mortal Kombat 4 had laggy menus, but perfect in-game play - I actually won the first fight using a laptop keyboard!
Mario Kart 64 had occasional jittering on the menus, and random jittering in-game every once in a while, but was 100% perfect otherwise.
Goldeneye 007 was perfect in menus, but in game was slow; giving me 25-35fps whilst playing (usually stayed at 27). It was spot-on perfect in terms of visuals and control - but felt like I was playing with a 'slow-motion' style cheat, with the music cutting out, pausing and resuming every second.
I thought, ah - maybe it's because I'm loading the games off a USB device. I copied the files to her desktop and ejected the USB - but the gameplay/lagging was identicle. I tried closing her programs e.g. MSN in standby, went ALT+CTRL+DEL and put priority to 'High' on PJ64 - but it remained identicle.
Sorry for a long post, but I'm in deep hope that there is a way to eliminate these tiny bugs to make what is very-near-perfect gameplay with naggy messages/jitters - into perfect gameplay, on a laptop? As I'll be away from home and alone for a long time, it would be so awesome if I could use a working version of PJ64, because I feel it will really help me cope along the way. Whilst I'll be purchasing a newer laptop, I'm assuming it will be almost the same - I'm just hoping someone knows of a way of bypassing popup errors/jittering, if at all possible.
Many, many thanks for reading this post, and for Project64 being such an amazing piece of software.
Kind regards, Christoffah.
So I installed Project64 1.6 onto her VAIO, and put some games onto my USB HDD:
Super Mario 64
Diddy Kong Racing
Mario Golf
Mortal Kombat 4
Mario Kart 64
Goldeneye 007.
Super Mario 64 was perfect, however occasionally a pop-up would say something to the effect of "there was a graphic problem, you may have to restart the emu". Pressing OK closed this box and gameplay resumed, 100% perfectly. The message would then pop up again around 10 seconds later.
Diddy Kong Racing was fine too, though there was a 'jitter' every ten seconds whilst in-game but other than this - 100% perfect.
Mario Golf was fine on the menus, but in-game (mini golf) the course was messed up (wireframes etc) in comparison to how it looks on the real cart. I expected this, as this is how it is on my main PC.
Mortal Kombat 4 had laggy menus, but perfect in-game play - I actually won the first fight using a laptop keyboard!
Mario Kart 64 had occasional jittering on the menus, and random jittering in-game every once in a while, but was 100% perfect otherwise.
Goldeneye 007 was perfect in menus, but in game was slow; giving me 25-35fps whilst playing (usually stayed at 27). It was spot-on perfect in terms of visuals and control - but felt like I was playing with a 'slow-motion' style cheat, with the music cutting out, pausing and resuming every second.
I thought, ah - maybe it's because I'm loading the games off a USB device. I copied the files to her desktop and ejected the USB - but the gameplay/lagging was identicle. I tried closing her programs e.g. MSN in standby, went ALT+CTRL+DEL and put priority to 'High' on PJ64 - but it remained identicle.
Sorry for a long post, but I'm in deep hope that there is a way to eliminate these tiny bugs to make what is very-near-perfect gameplay with naggy messages/jitters - into perfect gameplay, on a laptop? As I'll be away from home and alone for a long time, it would be so awesome if I could use a working version of PJ64, because I feel it will really help me cope along the way. Whilst I'll be purchasing a newer laptop, I'm assuming it will be almost the same - I'm just hoping someone knows of a way of bypassing popup errors/jittering, if at all possible.
Many, many thanks for reading this post, and for Project64 being such an amazing piece of software.
Kind regards, Christoffah.