Gonetz
Plugin Developer (GlideN64)
I just found that Dr.Mario does not work with current beta of Glide64 and last release of 1964. When I run it with "Frame Buffer R/W: YES", it crashes just after start with "exception in emulation thread". I can't run it even with empty FBWrite function. I can run it with "Frame Buffer R/W: NO", but it makes the game unplayable. However, Dr.Mario had worked fine with last beta of 1964(20 december).
schibo, Rice - what happen?
(Glide64 v0.5 also can't run Dr.Mario with "Frame Buffer R/W: YES", just can't start)
schibo, Rice - what happen?
(Glide64 v0.5 also can't run Dr.Mario with "Frame Buffer R/W: YES", just can't start)
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