bryantonline
Old School 1964
Name: bryantonline
Date: 10/28/03
1964 Version: Nineteen64 2003-10-25 PRIVATE
_____________________________________________________________________
Operating System: Windows XP Professional SP1
Processor: Intel Pentium III
Processor Speed: 800MHz
BUS Speed: 133MHz
Amount of Memory: 256MB PC133
Graphics Accelerator Card: GeForce4 Ti4800SE
Audio Card: Soundblaster Audigy
_____________________________________________________________
Plugin Settings:
Video:
Jabo's Direct3D6 1.5.1
Audio:
Schibo's Audio Plugin 1.2 based on UltraHLE
Input:
N-Rage's Direct-Input8 V2 1.82a
RSP:
None
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}}}}} Bug#1 {{{{{
Describe the Problem:
Donkey Kong 64 (U) [!] runs great with a Cf of 3 after the beginning of the game. At the first Barrel Blast level, you have to put the CF to 7 to be able to make it to the 3rd barrel, and some of the following barrels thereafter. With a CF of 7, Donkey Kong sometimes flies over the first barrel when entering into the level. With a CF of 6, Donkey doesn't quite make it. Why didn't they rename this game, and the character Monkey Kong?
How to Make this Problem Happen:
Play the game to the first Barrel Blast level with a CF of 3 or 4 or 5, or 6 if you wish. CF of 3 runs the player and the timers at the right speed, 4 runs timers too fast, 5, well my pc can't handle that(jerky), 6 locks up(video is really jerky), and 7 the video is too jerky to play unless in the barrel blast level.
How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]:
Always
Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:
Annoying
Date: 10/28/03
1964 Version: Nineteen64 2003-10-25 PRIVATE
_____________________________________________________________________
Operating System: Windows XP Professional SP1
Processor: Intel Pentium III
Processor Speed: 800MHz
BUS Speed: 133MHz
Amount of Memory: 256MB PC133
Graphics Accelerator Card: GeForce4 Ti4800SE
Audio Card: Soundblaster Audigy
_____________________________________________________________
Plugin Settings:
Video:
Jabo's Direct3D6 1.5.1
Audio:
Schibo's Audio Plugin 1.2 based on UltraHLE
Input:
N-Rage's Direct-Input8 V2 1.82a
RSP:
None
_____________________________________________________________
}}}}} Bug#1 {{{{{
Describe the Problem:
Donkey Kong 64 (U) [!] runs great with a Cf of 3 after the beginning of the game. At the first Barrel Blast level, you have to put the CF to 7 to be able to make it to the 3rd barrel, and some of the following barrels thereafter. With a CF of 7, Donkey Kong sometimes flies over the first barrel when entering into the level. With a CF of 6, Donkey doesn't quite make it. Why didn't they rename this game, and the character Monkey Kong?
How to Make this Problem Happen:
Play the game to the first Barrel Blast level with a CF of 3 or 4 or 5, or 6 if you wish. CF of 3 runs the player and the timers at the right speed, 4 runs timers too fast, 5, well my pc can't handle that(jerky), 6 locks up(video is really jerky), and 7 the video is too jerky to play unless in the barrel blast level.
How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]:
Always
Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:
Annoying