ComanderBlair
New member
hi,
you need to set the CPU core Style under RSP configuration to "Interpreter".
Then just start DK64. U'll get an error message. Ignore that (click ok).
When the Nintendo Logo appears, switch back the CPU core Style to "Recompiler". (otherwise the emulator crashes few time later)
Change the Frame buffer Emulation to "emulate clear" to avoid Camera jumping, under "Advanced" in the Video plugin configuration menu. (this can be set before u start DK64, ur choice *g*)
when the game started, go to options, and choose "Skip Intro sequence" to "ON" (or YES, don't remember hehe).
Otherwise it could hang in the intro. (not sure, as the "Emulate clear" options is set......didn't tried it)
Now enjoy DK64
P.S. I just tested it to get it running, didn't play very far. so it could hang somewhere later i dunno *g*. just try
But with that options it runs at least
....quite good....
signed,
ComanderBlair
you need to set the CPU core Style under RSP configuration to "Interpreter".
Then just start DK64. U'll get an error message. Ignore that (click ok).
When the Nintendo Logo appears, switch back the CPU core Style to "Recompiler". (otherwise the emulator crashes few time later)
Change the Frame buffer Emulation to "emulate clear" to avoid Camera jumping, under "Advanced" in the Video plugin configuration menu. (this can be set before u start DK64, ur choice *g*)
when the game started, go to options, and choose "Skip Intro sequence" to "ON" (or YES, don't remember hehe).
Otherwise it could hang in the intro. (not sure, as the "Emulate clear" options is set......didn't tried it)
Now enjoy DK64
P.S. I just tested it to get it running, didn't play very far. so it could hang somewhere later i dunno *g*. just try
But with that options it runs at least
signed,
ComanderBlair