What's new

Dolwin 0.06

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* 0.06

- added some FPU opcodes, FreeLoader should work.

- debugger callstack was fixed (bug since 0.05)

- debugger now can save output to text file, for further explorations

- slight workaround on disassembler.

- decrementer exception emulation (now async only)

- strongly optimized RLWINMX etc opcodes, cleaned loadstore.c

- gchip8 now works, after some tricks with VI-renderer (changed BIAS)

- fixed bug in PAD-plugin, when you always need to open Setup Controller 2,

to make it work.

- Gekko-plugin seems to contain most of usual integer opcodes, so almost

all simple demos should work fine. FPU still not completed / untested.

- speed still measured by seconds per frame, on my old P166MMX :)

shorter : FreeLoader and GChip8 are works.

http://www.maxconsole.com/?mode=comments&newsid=693
 

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