and might i add.................................
So why does a two-year-old console architecture like the Xbox, sold for 200 bucks in KB Toys, kick a modern PC's butt for gaming?
1. The PC starts off with a huge bandwidth disadvantage because of the demands of its display technology.
2. The Xbox has an incredibly powerful video architecture.
3. The Xbox CPU is not burdened with the baggage of running a giant memory and CPU consuming OS.
4. Every Xbox comes with a great standard video chip, but most consumer PC's are sold with a crippled video chip, which drags down the whole PC game market.
5. A shared memory architecture between the CPU and GPU lets both processors help with graphics' performance, while even the fastest AGP bus on the PC is a bottleneck.
The next time somebody tells you an Xbox is just a chopped-down PC, show them these words! They couldn't be more wrong!"
Source: CPU - Computer Power User - Alex St. John - February 2003.
So why does a two-year-old console architecture like the Xbox, sold for 200 bucks in KB Toys, kick a modern PC's butt for gaming?
1. The PC starts off with a huge bandwidth disadvantage because of the demands of its display technology.
2. The Xbox has an incredibly powerful video architecture.
3. The Xbox CPU is not burdened with the baggage of running a giant memory and CPU consuming OS.
4. Every Xbox comes with a great standard video chip, but most consumer PC's are sold with a crippled video chip, which drags down the whole PC game market.
5. A shared memory architecture between the CPU and GPU lets both processors help with graphics' performance, while even the fastest AGP bus on the PC is a bottleneck.
The next time somebody tells you an Xbox is just a chopped-down PC, show them these words! They couldn't be more wrong!"
Source: CPU - Computer Power User - Alex St. John - February 2003.