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Dolphin Final Release Shots

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Dysprosium

Graphics Designer
Eh, some treats. I managed to get a copy of the new beta last night, took a few shots too. [Not an official betatester, and no I'm not leaking it. ;) Great job guys, the compatibility is greatly increased!]

Donkey Konga 2 (JAP) works in both Dynarec and Interpreter, making for some awesome menu speeds. However, ingame is slower then Interpreter with Donkey Konga 1.

And, Harvest Moon supposedly had it's textures repaired when Zelda - Wind Wakers' were. :)

Sorry about the size of the shots though, I'm in a bit of a rush. [All screenshots taken with a Geforce MX 440, more screenshots will be taken later of more games if JinXD doesn't beat me to them. :p] Oh, and Ector posted Viewtiful Joe shots on Dolphin's website.
 
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Knuckles

Active member
Moderator
My turn:

1-Paper Mario title black screen fixed
2-3-4-5-6 - Sonic Heroes - no more black screen
7- Crazy Taxi dark screen fixed
 

eva_01

New member
evlcookie said:
Four Swords:
zfs1.jpg

zfs2.jpg

zfs3.jpg


Four Swords: Not much happends after the intro ... see some slight graphics in the bottom and the rest is all nice and green.

*update*
how did you get it to run at 60 in the menu and 7 in the intro? i only got about 35 in the menu and 2-3 in the intro, but it ran that speed on all resolutions 'cept for 1600x1200 cause i couldn't see the whole thing. also how come i can't go above 2x aaing, not implemented yet?
oh almost forgot:
P4 3 ghz
1 gig ram
nvidia GeForce FX Go5700
 

Kronox!

New member
Now that graphics are nearly perfect... you should create a null video plugin just to work on the core or in the main bottleneck of dolphin... i don't know if this can be done .. Jus my 2 cents ... :)

Keep up the great work!!

Kronox!

(My english suxxx xD)
 

XS Guile

Tireur d'élite
As usual really impressive!
Maybe a lot more screen will help us waiting for the public release, no? ^^
 

Viper_Viper

New member
OMFG, WHERE THE HELL HAVE I BEEN?!?!? This is freekin amazing! The games are near perfect looking for the most part, and speed will come in time. This is with out a doubt, the best emulator team of all time! Major props to U :party:
 

Dysprosium

Graphics Designer
Sonic Adventure DX
-------------------

As I was saying, reddish hue. I think that's from my videocard. So, ignore it. ._. Other then that, the game works; music, graphics, all except speed. 4fps. :p
 

eva_01

New member
has anyone else tried turning off the shaders for four swords adventures, is there anything to the fact that i see something other than a green screen, or does that not mean anything at all? serious quetion, i really don't know
 

ShadowFX

Guardian
I'm not sure if it has been asked before, but how come some of these games don't fill up the whole screen (window in this case)? Some sort of fixed resolution? Anyway, amazing screenshots and amazing progress therefore!
 

Dysprosium

Graphics Designer
Rocket Power: Beach Bandits - Hangs after the last screenshot, but the demo runs at 2fps.
 
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Dysprosium

Graphics Designer
Kirby: Air Ride - Works smooth ingame, any mode. The music is a tad bit buggy, like Smash Brothers. [It can be fixed.]
 
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