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DK64 (U) [!] and Rice 5.2 in D3D

Rice

Emulator Developer
You need to use FLIP instead of COPY for directx color buffer setting. It will speed up the speed in full screen.
 
OP
Nighty0

Nighty0

Gentoo n00b
sorry, rice........
with copy is slow...........
but with flip is slow and flickering at same time.....
i tested another games, only Dk64 slows in fullscreen for now..........
 

Rice

Emulator Developer
I guess you need to use "Frame update at" = "At VI Origin Changed". Also try other values for this option. This should solve your flickering problem.
 
OP
Nighty0

Nighty0

Gentoo n00b
i have deleted registry settings and setted "Frame update at" = "At VI Origin Change" and fully works.......
sorry for my mistake......................
thank you.........
 
OP
Nighty0

Nighty0

Gentoo n00b
with "Frame update at" = "At VI Origin Change" solves fullscreen problems, but i can play only with save states (that put me inside game), can't pass the menu........
in order to play dk64 i need to set CF=5 and "At Vi origin update", and in game i set CF=3 and "At VI Origin Change"
this is a little uncomfortable.....
any suggestion???????
 

Rice

Emulator Developer
You can change CF ingame by pressing CTRL+(a number).

CTRL+3 -> CF=3
CTRL+5 -> CF=5
 

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