Rasmus said:
all I get when trying to load a save-state is a lot of error messages and then im forced to close the emulator
about the mem pak, does it mean that all i have to do is download the newst "n-rage-plugin" and then I'll be able to save in games that require mem-pak saving??
where can I download n-rages plugin if thats the case??
Yeah I'm also using NRage's plugin for that. Works like a charm.
I personally also don't use save-states ever since I consider them a form of cheating. If the game didn't mean to save at this state I shouldn't be able to IMHO.

The only thing I do which is not really cheating though is backing up save files. You can do this on the real system by copying save slots from A to B and vice versa. Very useful for Zelda:MM owl saves when you miss only a few fairies and time is running short.
o Get the newest version from
http://go.to/nrage.
o unzip file and put .dll in your Plugin directory
o select this new Plugin in the Project64 Menu Options -> Settings...
o configure Plugin with Options -> Configure Controller Plugin...
o here you can define your buttons and such..
o go the the "Controller Pack" tab
o make sure "RawData" is checked
o select "Mem Pack" from the pulldown menu
o click "New Mem Pack/Browse" to create a new Mem Pack
o Format it with "Format Mempack"
o Load up your rom which is designed for the Mem Pack
It would rule if you could specify which pak to use in the RDB (or some NRage specific input file) for specific games but you can't unfortunately.
I noticed that "Adaptoid Pack" works fine (rumble) with StarFox but brings Zelda:MM down to a crawl. Seems "Rumble Pak" is the overall better option after all.
Can someone tell me what the default "Deadzone" is of NRage's plugin? I'm still wondering if the 10% I set for the Adaptoid came preconfigured or if I screwed something up. But seems to work fine so far.

j64: