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Command line loading appears to be broken

LazerTag

Leap of Faith
As reported by this user

http://www.emutalk.net/showthread.php?threadid=18035

After I tested here is the report I have for it.

Name: LazerTag
Date: 01-05-2004
1964 Version (from the 1964 Window's Title Bar): Ninteen64 0.9.9

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Please specify your system:

Operating System: WindowsXP Home
Processor (Examples: Intel Pentium III, AMD K2): P4
Processor Speed: 1.7Ghz
BUS Speed (optional): 400Mhz (I think, it's my work box)
Amount of Memory: 512MEG
Graphics Accelerator Card: GeForce4 MX200
Audio Card: Soundmax Digital Audio


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}}}}} Bug#1 {{{{{

Describe the Problem: Can't seem to load games properly from the command line. I get 1964 to open and the game appears to have loaded but never get the graphics or sound initialized (I assume no sound, but I don't have speakers at work, lol). I just see the name of the game I tried to load in the game browser menu all by itself. Sometimes I get a Segfault error.

How to Make this Problem Happen: If memory serves correctly to load a game from command line is like this (note I tossed everything into "temp" just to make sure I was not breaking 8.3 naming rules)

C:\temp>1964.exe -v RiceDaedalus5.2.0.dll -a schiboAud.dll -i NRage_DInput8_V2.dll -g c:\temp\roms\SMario64.v64

How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]: Always

Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]: um, doesn't bother me at all since I never load games like this, hehe, but it may bother others. :)
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