Clements said:Hehe! Vamp banned XBOX for 729 days! He could be back in 2 years!![]()
Sauron-Jin said:WTF?!?! Self-bootable and Non-Self-Bootable images ARE the SAME kind of piracy if you don't own the original!!!, and even if you own the original, you only are allowed to make a backup IN GD-ROM FORMAT and keeping the same copy protection the original has. Other than that is illegal, so stop saying nonsenses like that.
If we were able to use non self-bootable images in the emu, we would save a lot of space wasted in dummy files and working/repairing these images would be much more easy and newb-friendly, and we would be just as illegal as we were before using non self-bootable images. :ala:
mfm005 said:windows 2000 support would be great, the emulator will just start working for me... seriously, will it be fixed one day or not?
And that's what everybody doesMartin said:Personally, I think you all should vote for the last alternative for now.![]()
Fullmetal_U said:Full screen...
and opengl support
so the 2d wont look like this!
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mfm005 said:windows 2000 support would be great, the emulator will just start working for me... seriously, will it be fixed one day or not?
mfm005 said:i understand, sorry if i'd hurt some of you guys.
Also i'm happy because i will have access tomorrow to a PC with XP to test some games...
mezkal said:Switching to an OpenGL renderer with fullscreen modes added would not affect the way the emulator draws bitplanes. The blocking your seeing is the way DREAMCAST works. The DC only had 16MB of VRAM (more than the PS2 btw) so all bitplanes are broken into mathematically divisible chunks and buffered out as neccessary. This also meant that they could animate seperate parts of the characters without need to reload the whole bitplane.
Cheers,
mezkal