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Annoying Zelda: MQ end of game bug in 1964

Name: URAMetroid
Date: 09/28/2003
1964 Version (from the 1964 Window's Title Bar): Nineteen64 0.9.9 2003-09-25 PRIVATE

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Please specify your system:

Operating System: Windows XP Home SP1
Processor (Examples: Intel Pentium III, AMD K2): Intel Pentium 4
Processor Speed: 1.7GHz
BUS Speed (optional): 400MHz
Amount of Memory: 512MB DDR266
Graphics Accelerator Card: ATI All In Wonder Radeon 7500 64MB
Audio Card: Intergrated AC`97
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}}}}} Bug#1 {{{{{

Describe the Problem:

Game: Legend of Zelda, Master Quest
Plugin's: Jabo's D3D 1.5.1, schibo's Audio plugin 1.1, N-Rage's DI8 V2 1.82a, no RSP plugin
Problem: The end of the game causing 1964 to reload the game over & over again.

I know this is a known issue, but in Project64 this game will halt at the end of the game with an error massage.
But in 1964, it will end emulation and go to the GUI and try to reload the ROM and fails to do so everytime over and over again.
But when I try to load another ROM, 1964 will also fail to load that ROM, until I restart 1964, then it's fine, until I try that over again.
I know that there is no way to stop this game from crashing an emulator, but it's very annoying too see 1964 do this.

How to Make this Problem Happen:

Finish Zelda: Master Quest

How Often Does this Problem Happen? [Rarely; Sometimes; Often; Always]:

Always

Rate the Problem [Not Serious; A Minor Distraction; Annoying; Urgent]:

Annoying
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I uploaded a video clip of this to my web space, sorry about the quality (about ~1.2MB).
Zelda: MQ bug.rar
 
OP
URAMetroid

URAMetroid

...?
Would you like me to upload another one here instead?

Edit: Uploaded a new video clip of this bug to more of my AOL web space, about 450K this time.
BTW, this bug is no longer an issue.

Note: Please download before the 20th, the file may or may not be there after 11/20/2003.
Zelda MQ EMU/GUI bug.rar
 
Last edited:

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