so I'm looking at the video again...
is it just me or have you not implemented bilinear/trilinear sampling yet? seeing as that was one of the major things that set apart the n64's 3d abilities from those of the playstation...
For now, it's just (an old version of) angrylion's RDP software-renderer with the filters stripped out.
Bilinear/Trilinear filtering is the texture filter, and it's pretty clear it's emulated, else the textures would be all pixelated. I think you're talking about the overall picture jaggedness, which is because it is being rendered at twice it's native resolution (I asked MarathonMan about adding native resolution rendering, and he said he wouldn't because he thinks it's fairly useless, although I myself still think it would be a good idea to have the option rather than always forcing 640x480 upscaled output).so I'm looking at the video again...
is it just me or have you not implemented bilinear/trilinear sampling yet? seeing as that was one of the major things that set apart the n64's 3d abilities from those of the playstation...
So I've gotten my hands on a Phenom II 920, and was wondering how I'd be able to test out CEN64 - or heck if I'm even able to. I realize it'll be slow, but I want to try to record something at a low framerate and then manually speed up the video.
...though another issue is that I'm no Linux guru and am essentially forced to be a Windows user due to various applications I use.
(yes I know about WINE, it didn't work for my needs last time I tried it)
From the debug output, you're running just a little under 1/3 normal speed, correct?
IIRC optimistically it ran ~30Mhz on console, closer to 20Mhz at spots like the balloons at the start of a course and when it loads a bunch of stuff as you round a curve.
Incidentally, Mario Kart 64 is a higher-demand title on top of being questionably emulated elsewhere, plus it's high profile. Kudos on a very good test choice ;*)
It builds in Windows just fine. Maybe some members who have done so can assist you. I don't even have a Windows install local... sorry!![]()
That's on your 2600k, right?
Also, you wouldn't happen to still have the video file for Mario Kart 64 from before uploading, would you? I want to try something involving upscaling, but I need the highest quality source, and is in fact the only reason I wanted to try running CEN64 myself.
Is it a SSE4 or a SSE2/3 compatibility build?I've attached a windows build of cen64 with this post![]()
SSE2 only apparently. That was the default setting in the Makefile.Is it a SSE4 or a SSE2/3 compatibility build?
Thanks anyway.
SSE2 only apparently. That was the default setting in the Makefile.