F
Fanatic 64
Guest
People basically want all the graphic improvements currently available in HLE, regardless of accuracy.
Why should I spend $350 on a CPU for a N64 emulator?
Not sure where you are from but consoles per se stops being cool when they come out and it's pretty lackluster to have nes, snes, n64, gc, wii, wii2, sega etc, infront of the tv. So from a cost vs benefit standpoint, you have to see more then one or two emulators for the cost. Just switching inputs to the computers (with setup from above) is worth 350 usd to get away from.
these are core i3 tier, it would be great if your emulator ran smoothly on CPUs of this speed
I actually remember byuu saying that's the reason he wouldn't make a N64 emulator, it wouldn't be remotely useable...That would even beat out byuu in terms of performance (assuming this will be as accurate as bsnes's accurate profile rather than the 99.99%-accurate-but-much-better-performing compatibility profie)
That is why we should wait until this emulator is much further along in its development and in a usable state. If it actually runs with playable speeds on higher spec hardware, it would counter byuu's statement. It will be awhile I'm sure, though I'm still very excited.I actually remember byuu saying that's the reason he wouldn't make a N64 emulator, it wouldn't be remotely useable...
these are core i3 tier, it would be great if your emulator ran smoothly on CPUs of this speed
I actually remember byuu saying that's the reason he wouldn't make a N64 emulator, it wouldn't be remotely useable...
:whistling Great deals.
IC Diamond 7 Carat Thermal Compound - 1.5 gram
Whoah, so basically everything fit in the 64 KB L1 cache/core?Before I melded the RSP into the framework, I was getting an IPC of 3+. Mostly everything should fit in L1 caches and I've taken care to reduce branch mispredictions, so frequency should be the limiting factor.
Whoah, so basically everything fit in the 64 KB L1 cache/core?
That's impressive, to say the least.