Hi, As you can see from my post-count I'm new to these boards.
I have an analog controller for my PC (Big Ben Interactive, USB PS2 Style controller with 2 Analog Sticks). It's fully configured with its drivers under Windows and Windows happily detects all 360 degrees of analog movement as well as different levels of scale (how far the stick is pushed in each direction).
I have configured it in Project 64 with NRage's controller plugin but the analog stick only seems to detect the four (cardinal) directions of movement (up, down, left and right) and only one level scale. This means in a platform game i can move in one of four directions (instead of in 360 degrees) and at only one speed. No matter how far I push the stick my character always moves at a full run or not at all.
I have tried playing with the Analog Stick range setting etc but that isn't the problem. I was wondering, does Project 64 not support full analog compatibility, or am I doing something wrong? At the moment my analog stick is operating as if it was just a glorified D-pad. I'm trying to get it to function as the wonder of precision control it should be.
Thanks for your time/answers.
I have an analog controller for my PC (Big Ben Interactive, USB PS2 Style controller with 2 Analog Sticks). It's fully configured with its drivers under Windows and Windows happily detects all 360 degrees of analog movement as well as different levels of scale (how far the stick is pushed in each direction).
I have configured it in Project 64 with NRage's controller plugin but the analog stick only seems to detect the four (cardinal) directions of movement (up, down, left and right) and only one level scale. This means in a platform game i can move in one of four directions (instead of in 360 degrees) and at only one speed. No matter how far I push the stick my character always moves at a full run or not at all.
I have tried playing with the Analog Stick range setting etc but that isn't the problem. I was wondering, does Project 64 not support full analog compatibility, or am I doing something wrong? At the moment my analog stick is operating as if it was just a glorified D-pad. I'm trying to get it to function as the wonder of precision control it should be.
Thanks for your time/answers.