Hi there!
I'm using the latest version of Pj64 and I can't help but notice that when textures compared to the textures seen while playing the actual console, they look kind of rough, pixelated.
Is this just how most ROM's were "ripped" (or whatever the process is called) or am I forgetting to toggle some tiny little switch somewhere in the config screen? I can barely understand most of the jargon used in there so it wouldn't surprise me if I had.
I'm using Jabo's video plugin and I have most possible options in the first config screen maxed out.
I'm using the latest version of Pj64 and I can't help but notice that when textures compared to the textures seen while playing the actual console, they look kind of rough, pixelated.
Is this just how most ROM's were "ripped" (or whatever the process is called) or am I forgetting to toggle some tiny little switch somewhere in the config screen? I can barely understand most of the jargon used in there so it wouldn't surprise me if I had.
I'm using Jabo's video plugin and I have most possible options in the first config screen maxed out.
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