What's new

A new and creative way of playing Perfect Dark

Stone Cold

New member
Operation Night Wolf(for CT's)
Mission- Hey to Glory(for Terrorists)
Sims-
1-3 make the CIA, FBI, and Mr.Blonde, all with Bio tech. head(white mask with glasses)
4-6 dataDyne shock troopers(blue shirt) with black mask
player 1 DataDyne trooper(green shirt) with black mask.(green to rep. leader)
player 2 Jo Trenchcoat with Lab tech. head(white mask with glasses)
if more players subtract sims to even teams(make sure if there are 2 human counter-terrorists they both wear green so they can divide into two teams with one sim with them)
Scenario- Capture the Case
Character Options-
player highlight-off
pick-up highlight- off
auto aim- off(there is none in the real Counter-Strike)
team highlight- off(same reason as above)
Options-
one hit kills- off
slow motion- none
fast movement- off
display team- off
no radar-on
no auto aim-on
kills score-off
case on radar- off
Arena- Ravine(resembles CS level dust and dark with good sniping)
Weapons-
1. Falcon 2(silencer)- in CS it's theUSP (Universal Self-Loading Pistol) .45ACP Tactical
2. CMP150-wanted it to be an mp5, but looks exactly like a Steyr Tactical
Machine Pistol (TMP)
3. Cyclone- equevelent to a real life (RC)P90 Personal Defense Weapon used in CS, not the fake bond rcp-90 with 80 rounds. the real thing only has 50.
4. AR34- equevelent to the SG552 Commando and Steyr AUG A1 found in CS
5. Shotgun - equevelent to the benelli M3 Super 90 Entry found in CS
6. Sniper Rifle- come close to none of the CS Sniper Rifles
Limits-
5 minutes
3 ponits(team)
player handicaps- default
Teams-
player 1 and sims 4-6 red name team CT's(counter-terrorists) or any Counter- terrorist force like the British SAS(best in the , German GSG-9, French GIGN,
USA Delta Force, USA Neavy Seals, ect. player 2 and sims 1-3 blue(provides darkness near case) name terrorists because the masks prevent identification of terrorists so they cannot trace the terrorist organization.

Briefing- Counter-Terrorists- The unkown Terrorist group has stolen a Biological weopon from the Bio facility in nevada. They used a chopper as escape and put the weopon in a brief case. With a transmitter built into the case a another terrorist team was able to lacoate and retreive it after it was dropped into a ravine the chopper passed. Intelligence has been able to locate the general area of the brief case by finding the encrypted signle. The terrorists are now awating an escape craft. You must retreive the case before the terrorists escape. Based on what we have seen in the lab security videos the terrorists take no prisoners. There are no civilians in the area so shoot on contact of any unkown person. Terrorists- Our infiltrations team has done there job perfectly, now it's your turn do do yours. You must be succesful for your brothers' duty in stealing the case for we do not want them to be executed for failure. Kill anything in the area that moves to keep your location secret because we do not want any interfearance with the cops. If you do encounter any law enforcement they will probebly shoot on-sight after seeing how we treated the lab technitions in the facility. Your transport will arrive in approximently five minutes after the drop.
Victory Conditions-
Counter-Terrorists- Capture the Case
Terrorists- Depend there case for 5 minutes
Rules-
-Terrorists can NOT capture the CT's case.
-All sims must be on protect to prevent Terrorists sims from cpruring the case and to keep the CT's looking like a real team.
-Durring the last minutes the CT's findout that a transporty is on the way and CT sims can be put on "get case" as a last resort.
 

thine_impalor

Local spammer
heheh

lol! poor guy he typed all that out after all......:colgate:
so i'll check out that perfect dark thing anyway when my mates come over.....
 

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