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3dfx/Voodoo5 problems with 1.5

Darkfalz

Banned
Got the Mario "black face" problem... no advanced options seem to get rid of it.

Same thing in previous versions affected the OpenGL plugin only, and there seemed to be an option that fixed it when i changed it. But this time I've tried everything and still got that black face!

Is there any joy for us Voodoo5 users?
 

Hitman

New member
I agree - i don't have the mario problem, but any help for V5 users would be great... Seeing as i have one too :)
 
OP
D

Darkfalz

Banned
Glide64 is ok but it's not compatible with the newer supported games like Banjo Tooie and Conkers.

It runs a few things much better than the Jabo D3D plugin (like the Goldeneye intro which drops to 3 fps on my system!) and Mario works properly with it... but I wish this could be fixed, it used to be only in the OpenGL plugin... I guess in adding "better support" for new cards like GeForce 3 and Raedon hurt older cards...

Generally, the plugin is OK... it's just that Mario face is all textured black, but still shaded and reflective and so on.
 

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