Hey a while ago I found something out that it seems no one else knows about 3D modeling! I notice when you look up and down, the corners of objects rotate with the Y axis but really it doesn't do that. The line is supposed to be connected on both sides to the point of strait up and strait down and curve according to the location of the object. I'm not sure if Rareware(R) knows this because in the game perfect dark they do something like that with the "Camspy" lens effect. the reason it looks like a wide angle lens shot is because it is far zoomed out from the original position so you can see the curves
hope I'm helpful in later versions of PJ64!
PS I also want to be a beta tester WTF is up with that when will the registration be up again?
PSS Now that I mention it, has this already been fixed?
PS I also want to be a beta tester WTF is up with that when will the registration be up again?
PSS Now that I mention it, has this already been fixed?
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