TopDawn_14
New member
Is there any emulator that can run Zelda 2?
CpU MasteR said:I dont know, Why do people Ask stupid Questions?
1964, PJ64, Nemu, Apollo, TR64.
Please Read the compatibility List for these emus before asking those questions, please? These forums are for people who are having trouble running Nemu...
noctrun said:
the current nemu runs zelda2 only in the copyprotection mode (hearts kill you, inventory is full of the same item)
Tesla-Guy said:BAH, BAH, and again BAH! That is copy protection... flashram is a method of saving... has nothing to do with the 24 ocarinas on the startmenu .....
Ogy said:
it's not a copy protection the flashram is simply not emulated.
Flashram isn't detected cauz it isn't supported by Nemu64...it is copy protection for the reason that there is no flashram detected
LaC said:the reason its full of ocarinas is it tried to load the inventory list from flashram and since flashram isnt there, it loads a bunch of garbage data.
Its not really copy protection. There isn't much copy protection in Zelda:MM, as a matter of fact there is more copy protection in Zelda:OOT.
So for the record, it is not copy protection. Take my word for it I wrote the crack for it ->
http://www.dextrose.com/info/1001dx-z2usc.htm
(and no that doesnt work with nemu)
Its too bad we released nemu 0.7a when we did. Because like a month after the release of 0.7a i emulated flashram, and we haven't release since, woops.
Pj64/nemu8 does have copy protection work arounds. How else do you think the copy protection is "worked-around" ? There a magical cic chip in your pc?
And who cares if its illegal?
Smiff said:jesus Ogy do you want to give him a bl*wjob while you're at it?ah sorry, married man
![]()
How does it run Banjo Kazooie without any problems then?Smiff said:Does Project64 have copy protection circumvention? No, not any AFAIK.