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  1. NeTo

    Problems with Auto Counter Factor

    Name: NeTo Date: 2003-09-27 1964 Version (from the 1964 Window's Title Bar): 2003-09-27 _____________________________________________________________________ }}}}} Bug#1 {{{{{ Describe the Problem: If you switch from or to Automatic Counter Factor while a game is running a exception occurs in...
  2. NeTo

    Pause Emulation when using the menus

    Name: NeTo Date: 2003-09-27 1964 Version (from the 1964 Window's Title Bar): 2003-09-27 _____________________________________________________________________ Describe the Problem: Emulation normally Pauses when clicking a menus. But under certain circuntances emulation resumes when stil on a...
  3. NeTo

    Webcams?

    I am thinking on buying a webcam... But i need some recomendations. I never thought i would get one (never liked them), so i really know nothing on what should expect on buying... I'm very short on mony now, so i think i won't buy nothing more expensive than 50 USD. ...Oh! and some questions...
  4. NeTo

    Mars closest apparition today's dawn

    Time to get up from the pcs to look to the outer space! Especially if you have a good pair of binoculars or a telescope (unlike me :doh::corpse:) More info on the 'close encounter' here. You have a couple hours left, or you'll have to wait until 2287 to see this again :satisfied :freak...
  5. NeTo

    Best way to switch from Visual Basic to C++?

    I have been wandering a while books and info about both C and C++ languages. Since I know Visual Basic, i was wondering if first pick up somthing (book, magazine, web page, etc.) about C specifically and then something related to C++, or just start directly from C++ related material Also I'm a...
  6. NeTo

    Weird problem in Paper Mario...

    When I use sushie's tidal wave fps go to as low as 12-16. So the attack takes a LOT of time to perform. I get the same results no matter what graphics plugin I use (using lastests Jabo, Rice, Glide64 + evoodo) Any suggestions?
  7. NeTo

    About changuing thread priorities...

    Just to ask if there is a way to change a thread priority of an already running process in Windows (any version). I thought it would be easy. But there's no info on the .net (at least as far i have searched) besides sites that tell you how to set the thread priority of a thread you create. I...
  8. NeTo

    Videogames and Violence

    Do really videogames can make someone violent? I ask cos' of the article located here Look there at the small table with video game examples. Never knew Q'bert and Mario were violent games :doh: Well if that's the case, then i'm going off to play Mario 64 to see if after that I can manage to...
  9. NeTo

    UltraHLE running too fast? there may be a solution...

    I remember reading on the UltraHLE documentation that the emulator can run too fast if system specs were too high. i'm not quite sure if that was fixed, but in case it's not you may try a program i designed , here in this post...
  10. NeTo

    Someone knows where to find icons?

    I was looking in google (but couldn't find) icons of gamepads, joystick, gamepads buttons etc. Does anyone knows where to find some?
  11. NeTo

    Emu64 HiP Thread

    NeTo's Emu64 HiP Thread Emu64 HiP is a small utility to increase the process priority of some n64 emulators. In theory it should speed up emulators, specially in low-end pcs. It's has been made to prevent system inestability (that is usually one of the effects of priority changing). Speed...
  12. NeTo

    Question about savefiles

    When I save a game in 1964, the file has a name like romname-somenumbers.fla In project64 the name are like romname.fla Is there any way to make both emus use the same name format?
  13. NeTo

    Counter Factor 1 fixes some games

    I have tried these two games, with counter factor set to 1, on project64 (should work with 1964 also, and regardless of the video plugin). - Zelda OoT and Master Quest: No more delay in the pause menu. - Paper Mario: No more flickering! To change Counter Factor on project64: right clic on any...
  14. NeTo

    Emu as High Priority Process may increase speed

    I have just tried setting Project64 to a high priority proccess on the WinXP Task Manager. I got to increase the fps in about 10% while testing Paper Mario+Rice's Video Plugin. I would want to see if someone can try this to see if that really works (maybe I'm just dreaming).
  15. NeTo

    Tamagotchi anyone???

    I just downloaded Tamagotchi World 64, but it runs very slowly on project64. Is there an emu/plugin setting to play it correctly (or at least at a speed wich i can play on a Duron 1200 with a geforce2 mx)
  16. NeTo

    4 speaker sound

    Does anyone now if it is possible to hear the n64 roms in a 4 speaker system.? Jabo's Direcinput and Azimer's plugins only output sound through the front speakers. The only plugin that outputs sound through back and front speaker is the TR64 sound plugin, wich sounds choppy on my pc. I have had...
  17. NeTo

    Some problems with PAper Mario

    Here are some issues when using the plugin with paper mario: - With the Geforce combiner the background are covered with a black image. The TNT combiner doesn't have that problem. - When closing the emu (project64) while the game is running, the emu crashes. This doens't seem to happen with...

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