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  1. [vEX]

    MAME GP2X 3.2 Released

    Category: <b>GP2X</b><br><br>- Some improvements in the auto-frameskip. Some more fps. - Default video sync option is now named "Video Sync Normal". New option "Video Sync Off" to make games run as fast as possible without any synchronization delay. Some more fps. This is mainly useful to play...
  2. [vEX]

    Ootake 0.74 Released *updated to 0.76*

    Ootake 0.74 Released Category: <b>Turbografx 16</b><br><br>0.76: - Processing related to interrupt has been improved with the correction. (It approached a real machine. And the problem in which the disorder of one frame existed on the screen of clearing "Chou Aniki" was corrected.) 0.75: -...
  3. [vEX]

    clrmamepro 3.94 Released *updated to 3.94b*

    clrmamepro 3.94 Released Category: <b>Arcade</b><br><br>3.94b: • fixed: 3.94a broke the zip rebuilder...doh..not my day today 3.94a: • fixed: rebuilding not archived files is broken 3.94: • added: 7z and RAR support (preliminary) Currently only for rebuilder source files (no...
  4. [vEX]

    SSF 0.08 alpha'' Released

    Category: <b>Saturn</b><br><br>A new version of this Sega Saturn emulator has been released. I don't know japanese though so I can't say what's new. :: SSF Official Site :: SSF 0.08 alpha''
  5. [vEX]

    SNEmulDS 0.3 beta Released

    Category: <b>Nintendo DS</b><br><br> It seems indeed that save feature was broken for most users in alpha release. This beta version of 0.3 includes a simpler save system that should work for all devices that support saving. Another little change : larger items in all file selections and a back...
  6. [vEX]

    SSF 0.08 alpha' Released

    Category: <b>Saturn</b><br><br>A new version of this Sega Saturn emulator has been released. I don't know japanese though so I can't say what's new. :: SSF Official Site :: SSF 0.08 alpha'
  7. [vEX]

    ScummVM DS 0.9.1 beta5 Released

    Category: <b>Nintendo DS</b><br><br>• M3 Driver can now be enabled/disabled • NinjaDS driver now works properly (tested) • Fixed delay on startup • Fixed long delay on starting Kyrandia :: ScummVM DS Official Site :: ScummVM DS 0.9.1 beta5
  8. [vEX]

    Ootake 0.73 Released

    Category: <b>Turbografx 16</b><br><br>- The tone quality of the wave memory sound was improved (the ease of the sound was valued), and modeled it on the atmosphere of a real machine. - "CD Change" menu was added to the "File" menu. The CD-ROM game can be replaced after "Ootake" started. - When...
  9. [vEX]

    SSF 0.08 alpha Released

    Category: <b>Saturn</b><br><br>A new version of this Sega Saturn emulator has been released, taking it from the 0.07 beta stage too 0.08 alpha. I don't know japanese though so I can't say what's new. :: SSF Official Site :: SSF 0.08 alpha
  10. [vEX]

    GameEx 7.00 Released

    Category: <b>Arcade</b><br><br>7.00: • If you downloaded 6.97 or 6.98 you should get this version due to exception checking being left turned off • Fixes Bezel feature • Setup Wizard 1.5 by Ben Baker:   • Added HTML Applications/External Apps/Radio Stations & News Feeds   • Added the rest of the...
  11. [vEX]

    bsnes 0.018 Released

    Category: <b>SNES</b><br><br> I began working on bsnes on October 14th, 2004. I am releasing bsnes v0.018 today to celebrate bsnes' two year anniversary. Please note that this release incurs a ~15% speed reduction since v0.017, due to IRQ and S-SMP timing improvements. Changelog: • Fixed many...
  12. [vEX]

    MAME GP2X 3.1 Released

    Category: <b>GP2X</b><br><br>- A better approach for upper memory allocation/deallocation, as explained in wiki.gp2x.org.   Most big Neo·Geo games now run ok (Metal Slug 2, Blazing Star, etc).   I recommend to play those games with high overclocking, video clock at 100% and audio clock at 100%...
  13. [vEX]

    ZSNES WIP October 12th Released

    Category: <b>SNES</b><br><br>• ALL: Cleaned up GZip reader. GZip reader now also support transparent reading, namely a regular file with a .gz extension for no apparent reason. [Nach] • ALL: Commenting out Battlemaniacs fix because it breaks way too much. [Nach] • ALL: Fixed IPS hint not being...
  14. [vEX]

    Hoxs64 1.0.4.11 Released

    Category: <b>Commodore 64</b><br><br>1) The CIA Time Of Day clock has been corrected to have the same quirky BCD count up behaviour as the real thing. 2) The CIA Time Of Day count-up frequency has been corrected and now responds to the 50Hz / 60Hz TOD input selector. :: Hoxs64 Official Site...
  15. [vEX]

    clrmamepro 3.93a Released

    Category: <b>Arcade</b><br><br>• fixed: export sets to file falsely converts \r\n to \r\r\n • fixed: single-click add for path Change doesn't work • fixed: rebuilder falsely runs the quick size check when ignore-size is enabled • fixed: rebuilder fix from 3.93 isn't working correctly in all...
  16. [vEX]

    ScummVM DS 0.9.1 beta4 Released

    Category: <b>Nintendo DS</b><br><br>• New M3 driver • Fix to CD audio when using Zip files • Added option to disable turning the DS off (as it causes problems on some cards) :: ScummVM DS Official Site :: ScummVM DS 0.9.1 beta4
  17. [vEX]

    Ootake 0.72 Released

    Category: <b>Turbografx 16</b><br><br>- The volume and the tone quality of the PSG noise sound were adjusted, and it was made to listen easily in any PC (speaker) environment. - The processing of the VRAM access was modeled on the movement of a real machine. (When "21emon Mezase Hoteru Ou" was...
  18. [vEX]

    Hoxs64 1.0.4.10 Released

    Category: <b>Commodore 64</b><br><br>1) Fixed CIA Time Of Day freeze on write function. A freeze bug in the game "Frankie Goes To Hollywood" has been fixed. :: Hoxs64 Official Site :: Hoxs64 1.0.4.10
  19. [vEX]

    clrmamepro 3.93 Released

    Category: <b>Arcade</b><br><br>• added: html report generator for currently selected profiles • added: fixdat save option to save fixdat for currently selected set • fixed: rebuilder didn't delete subfolders in cmpro's temp folder • fixed: setinfo.xml falsely converted "\" to "`" • fixed: some...
  20. [vEX]

    PCSX2 WIP News

    Category: <b>Playstation 2</b><br><br>Refraction has been 'abit' busy! He's been 'in the zone' for the past few nights fixing VIF Unpacks, which decompress then send texture and vector data to the VUs. Such fixes have a wide impact on games, some initial results below: Clocktower 3 - SPS...

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