Search results

  1. Martin

    EmuFanatics closed

    I've been busy moving the past week or so, and just came online on IRC to find out that the great emulation news site EmuFanatics has just closed shop. The reason is lack of interest and resources. I'd just like to take a moment to thank Keith and the staff at EmuFanatics for doing an excellent...
  2. Martin

    glN64 0.4

    Author: Orkin Status: Active Source: Open
  3. Martin

    glN64 0.4 (Source)

    Author: Orkin Status: Active Source: Open
  4. Martin

    UltraHLE alive?

    Well, it seems so. RealityMan has updated the UltraHLE.com website for the first time in a few years so this could mean something. RM informs us he's working on UltraHLE once again, after finding some CDs with old dev code. Here's a snippet from his most recent post (he did the first one...
  5. Martin

    The Spotlight's on Azimer

    I saw that at the newly re-launched EFx2, Keith has done a new spotlight (in-depth information and background on an emu author or emu profile) on our very own Azimer, author of Apollo and his notorious Audio Plugin for zilmar specs N64 emulators. It's a great read, and offers information about...
  6. Martin

    Problems with DVI

    Heh you don't see me posting a lot of questions at EmuTalk. :) Here's the problem: I have a GeForce FX 5200 Ultra (unbranded, it seems) that has the regular VGA-out port, svideo-out and DVI. My monitor, a Samsung SyncMaster 171P has dual input, meaning I can hook up one computer through analog...
  7. Martin

    Interest in professional mouse pads?

    As I just purchased a Logitech Desktop MX (wireless, optical keyboard + mouse), I figured I needed a new mouse pad. So I started looking for reviews for quality gamepads made especially for gaming, and stumbled accross Sweclocker's review of 30 mousepads. Sweclockers is perhaps the largest...
  8. Martin

    Jabo's DirectInput7 1.5

    Jabo's plugins are included with Project64, they may not be distributed outside emulator. Download Project64 from the official site, if you haven't already, and extract the plugins from it if you want to use them with another N64 emulator.
  9. Martin

    Jabo's DirectSound 1.5

    Jabo's plugins are included with Project64, they may not be distributed outside emulator. Download Project64 from the official site, if you haven't already, and extract the plugins from it if you want to use them with another N64 emulator.
  10. Martin

    Jabo's Direct3D6 1.5.1

    Jabo's plugins are included with Project64, they may not be distributed outside emulator. Jabo's Direct3D6 1.5.1 is included in Service Pack 1 for PJ64 1.5. Download Service Pack 1 for PJ64 1.5 from the official support site, if you haven't already, and extract the plugins from it if you want...
  11. Martin

    Mupen64 0.2 (MacOSX)

    Author: Hacktarux Status: Active Source: Open Coded In: C
  12. Martin

    Mupen64 0.2 (Windows)

    Author: Hacktarux Status: Active Source: Open Coded In: C
  13. Martin

    Mupen64 0.2 (Linux)

    Authors: Hacktarux Status: Active Source: Open Coded In: C
  14. Martin

    Mupen64 0.2 (Source)

    Author: Hacktarux Status: Active Source: Open Coded In: C
  15. Martin

    Mupen64 0.2 released

    Hacktarux informed us on the forums as well on IRC that Mupen64 0.2 has just been released, and what a release it is! Check this comprehensive list of changes: <font class=post_quote>- Core + better sound plugin integration + optimizations in interrupt handling + a totally new interpreter core...
  16. Martin

    PCSX2 0.4 released

    Version 0.4 of the amazing PlayStation2 emulator PCSX2 has been released, great job shadow and team! Here's the list of changes: <font class=post_quote>CPUS ---- fix the recompiler bug that made recompiler not to work in pcsx2 0.3 new vu code. VU0 macromode should be perfect now. new optimaze...
  17. Martin

    1964 status update

    schibo has just updated the 1964 website with a status update on the upcoming, and final, release of this fine N64 emulator. Good to hear from you guys! As mentioned, 1964 v1.0.0 will be the final version, but it's quite possible we'll see version 0.9.9 as a beta before that. Here's a list of...
  18. Martin

    Glide64 0.42 (Source)

    Author: Gonetz Status: Active Source: Open
  19. Martin

    Glide64 0.41 (Source)

    Author: Gonetz Status: Active Source: Open
  20. Martin

    Glide64 0.42

    Author: Gonetz Status: Active Source: Open

Top