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  1. Doomulation

    Nasty bug

    I have seen a very nast bug in 1964. I'm quite sure it is in the final verison as well. Anyway, when going to full screen, sometimes we all know that the statusbar may flash, but that's not the problem. It's actually that you can resize the window in full screen mode. If you do this, the...
  2. Doomulation

    TR64 OpenGL List

    I would like a complete list of games that icepir's opengl plugin supports. It might even help a little when it tells which games works better on icepir's than on jabo's gfx plugin. I will use this list to make an overall good guide on which plugin to use for which game. A nice feature of the...
  3. Doomulation

    Netsplit

    Nice netsplit we've got! :D No one's there, and you cannot even get op status in new channels! Lol! I wonder when it will go away, what's your bets?
  4. Doomulation

    Smash Brothers in RDB

    A little note here... The rdb says that it is "broken" in the plugin. This is not really true, and it causes some trouble. So, it would be better if it were to be changed to something like "issues (plugin).
  5. Doomulation

    Resolution problem

    See if you can fix this, personally I don't think anyone can, the source of it can be nothing else, but XP which does it all! You see, when resolution is set to 640x480 in fullscreen, the screen is streched out so you cannot see the top or bottom. In 32-bit color depth, though, the colors are...
  6. Doomulation

    Zip support

    Hey icepir, zip support would be nice for your emulator. I can compile maybe a little piece of source for you how to make this. It's not problem for me. Just a suggestion. Cool emulator! Nice work, I think. :tr64:
  7. Doomulation

    Pj speed

    I was just wondering. CpUMasteR and I have tried to compile the pj source. Afaik, we did it actually. Now, for what I wonder, is that CpU said that it was faster than the officially built source. Maybe someone could check this out? I'd be glad to compile the source and put it up here if no one...
  8. Doomulation

    Rpg?

    It'd be rather nice to have a little forum which where you could do RPG battles by replying. I have an example here, it's no mine, but... it'll do: Like that. For that matter, the post counter needn't increase when posting there, as it may cause mass spam and flood and stuff. But in general, I...
  9. Doomulation

    Plugin path

    Is there anyway to change the plugin path? Or could you add it, eh, Azi?
  10. Doomulation

    The Emulation Utility

    Trust me, this's what you want! :P Go check it out--it's really neat: *link removed*
  11. Doomulation

    Good question

    Let's see if you know this... If you don't (which I don't believe you do), you can always guess. Say, that we have a comp with 128 mb ram. It runs a game with pj at 30 fps. Now, we have another comp with 256 mb ram. It runs a game with pj at 60 fps. The question is, why does pj run slower on...
  12. Doomulation

    Known bugs?

    I was wondering, 'cuz in my 0.8 version, the emulator sometimes hangs when accessing the audio-plugin configuration. Known or not? Or is it just me? Also, it seems kinda weird, but in Megaman64 (yes, in the new version, 0.8), the emulator hangs at a moment and just shows a black screen. This...
  13. Doomulation

    Zip-files

    I was wondering about zip-files... Having examined them closely, I came up with the following: Zip-files have an ending-header, a central header and a local header. The problem I got, is that I don't know where the actual file data is. I'd need this, but I don't have an offset. Anyone has an...
  14. Doomulation

    Just testing my new smily

    Just testing my new smily ;)
  15. Doomulation

    Emulation Issue

    Now, we all know that if emulation speed isn't at max, the sound as well as the graphics will lag. However, is there a way to make the sound first priority so that it won't lag even if emulation wasn't running full speed, yet that the graphics would lag? Or maybe the other way around? There...
  16. Doomulation

    SSB High-score

    Myself I'm the king at SSB (Super Smash Brothers) ! I've beat all 3 level 9 computers against me still alive after that, hm. Also, I've beaten 3 level 9 computers free-for-all with about 6 lives left using 10 from the start. The second was on Nemu with the new sound-plugin. I have no proof...
  17. Doomulation

    Pj's rom browser

    Can anyone help me with this? I've tried to figure out how Zilmar knows if the zipped games are supported. I have looked at the pj source, but I still can't figure it out. By what I've found -- I've found some very instresting things -- Pj does _NOT_ read the CRC from roms which are zipped. It...
  18. Doomulation

    Emulator

    Hmmmm. I just wanted to know. If I were to make an emulator as to exceed my skills, anybody who'd help me or any information? I just wanna see if I can do it. Maybe I'll make an emulator in the future if I pull through :) BTW, is there any other documentation than Microsoft's on DirectX? It's...
  19. Doomulation

    1964 pj state screw up

    I have tried to export a state to pj from 1964 in megaman64. However, it screws up! When trying to load it in pj, I cannot move! There's sound and graphics, but I can still not move! I found out that it works OK to export in other games and before the intro in megaman. Hmmm? I'm using version 0.7.3
  20. Doomulation

    Pj state?

    Can anybody give me a pj-state in megaman64 after having gone though the ruin in carbon forest, and is heading for the one in the north. I've been playing on 1964, and it screws up the states it export.

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