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  1. squall_leonhart

    Calling all Nvidia and ATI users

    Calling all Nvidia and ATI users (NV15+ R200+) This is for People with Geforce 3 and higher or Radeon 8200 or higher cards that have full Dx8 pixel and vertex shader support. Can you post screenshots of Pokemon Stadium 2 during a free battle you must be using Jabo's D3D8 1.6 you can have D3D...
  2. squall_leonhart

    some cheats not working on Zelda OoT 1.2(U)

    i looked through the cht file and there doesn't appear to be even a section for this rom version... so i guess its defaulting to one of the other versions BUT :| something wierd i noticed. with 1.2 U, the max carrots and infite timers cheats dont work but with 1.2 (E) GCN dump they do :|...
  3. squall_leonhart

    Regarding Java 1.5 applets and Problems using Dx and Opengl Games (including PJ64)

    Java 2 1.5 is the first version of java to be able to tap into hardware acceleration features, and as such, it does so with some problems. Java Applets are the following Azurues, Limewire, Web based chatrooms.... Adult webcam sites, RuneScape, and other applets, you will know if you have an...
  4. squall_leonhart

    Testing specs...

    noticed the specs weren't showing... anyone else getting this?
  5. squall_leonhart

    Some Free extra fps

    i just noticed something i loaded up my LoZ OoT rom, and it was running at around 50fps (with frame limter off) (thats not the actual frames ps i know) anyways, it was a little jumpy coz i've got some extra stuff open in the background so in the task manager i switched the priority to above...
  6. squall_leonhart

    Zapper doesn't work

    loaded up duck hunt, the Zapper registers that a shot has been fired, but none of the ducks are hit., cursor is showing, but the shot just fires as if you missed
  7. squall_leonhart

    Jnes Doesn't work properly.

    the zapper seems to never hit the target
  8. squall_leonhart

    Smiff, can you tell us.

    how is it that the RDB from PJ64 1.5, cause Pokemon snaps controls not to work in the first level. yet they do in PJ64's 1.6 RDB. how do you modify the RDB and is there anyway to fix it so that Photo-activated events work?.
  9. squall_leonhart

    Before Posting for Support

    Ensure you have the latest version of Project64 and the latest version of the RDB. Ensure you have the latest Video, Audio and chipset drivers, Ensure your Graphic chip or Cpu meets or is above atleast the minimum requirements of project 64. The Minimum requirements is as follows If...
  10. squall_leonhart

    Jabo, some queries in your next plugin.

    Jabo, some problems with the Dx8 plugin. and whats in the next one? will the next version disengage DirectX properly when you end emulation. the current DX8 plugin doesn't so you have to close PJ64 before attempting to launch another game. alot of the time it also freezes the dx sub system...
  11. squall_leonhart

    just saw the screenshots from 1.7

    and i saw battle for naboo working.. so does this mean jabo has fixed battle for naboo and rogue squadrons microcode?

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