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project 64 issues

Project 64

I seem to be getting some wierd graphical glitches in some of my games, if i set adjust game aspect to match yours. It also seems that my majora's mask savefile is missing, so now i have to start all over again, even though i was just completing stone tower temple. It also seems that if you empty the well in ocarina of time, the game freezes and crashes. If anyone has a solution, please let me know, thanks.
 
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X-Fi6

New member
1. Adjust game aspect ratio to match yours is itself a hack; it gives the same glitches to everybody.

2. If you were using System -> Load and System -> Save to save your game, you should have RTFM.

3. Same.

4. Get the latest RDB update here and extract it to where you keep Project64 (not in the Plugin folder, for example)
 
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Ultimatium

Member
I see, thanks. I only use aspect ratio to match yours, because it makes the graphics a bit more detailed, but i have decided to leave it off, since i don't want any graphical glitches. If i turn it off and hide the advanced settings, the graphics are pretty much perfect. Also, im not sure what you mean with rtfm, but i basically just click on the game i want to play in project 64, and then it loads it. As for saving my games, i save them the same way as i would on a nintendo 64. I have installed the rom database, but i seem to be getting a weird pausing issue now, in ocarina of time?
 
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Agozer

16-bit Corpse | Moderator
Thanks mate

1. I only used aspect ratio to match yours, since it made the graphics better and the picture became more detailed, but i decided to leave it off since i dont want any graphical errors, when it is turned off and "hide advanced settings" is marked, it runs fine.

2. not sure what you mean here, but i use the menu in the starting screen where i have a list of my games, then it loads the game i choose. i save the game by pushing enter> c > x > ( game saved ) on my keyboard. So basicially i save in-game, just like i would on the N64 itself. am i doing it wrong?

4. I installed the package to my Project 64 folder. Now i get something else wierd, whenever i open the inventory menu in zelda: ocarina of time, the screen makes a sort of quick white flash, happens everytime i open it, kind of wierd.
2. You are doing it right. Make sure that the folder Project64 is supposed to write save into is not marked as Read-Only. The emulator doesn't delete your game, because the save was never there to begin with.

4. Going into the menu in Ocarina of Time is a special case, which isn't emulated 100% accurately. Different RDB settings and the graphics plugin used affect the way this menu is displayed.

"Adjust Aspect Ratio to Match Yours" option shouldn't be enabled unless your chosen resolution has issues with the game.
 
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Ultimatium

Member
I just checked my savefiles folder. It seems that i have 3 different save files, with majora's mask? If i start the game in project 64, it only shows one savefile, and if i select that savefile, it starts a new game from the beginning. Also, im not sure what you mean with read-only. It's a bit odd though, since majoras mask was working perfectly well all the way up to the stone tower temple. I have my games running in a 1680x1050 resolution and the graphics are pretty good, but as i said, i get some wierd graphical glitches if i select adjust game aspect ratio to match yours, even though it does make the graphics more detailed. I had a look to see if the savefiles folder in project 64 was marked as read-only, which is was, so i have unchecked it so that it's not read-only anymore. Anyway, is there a way to get my lost save files back?



i went into the save folder in project 64, and apparently some of the save files were hidden away in ZIP-compressed folder, obviously making Project 64 unable to spot the save files. So what i did, was that i took the save file , OUT of the ZIP-compressed folder, and then placing it directly into the project 64 save folder itself, making Porject 64 able to spot the save file again. The empty ZIP-comrpessed folder can just be deleted afterwards. So now i have my savefile back again, with the entire in-game university tests passed, plus everything else i managed to beat in the game.

will that fix the problems with savefiles?



i went into the save folder in project 64, and apparently some of the save files were hidden away in ZIP-compressed folder, obviously making Project 64 unable to spot the save files.

So what i did, was that i took the save file, OUT of the ZIP-compressed folder, and then placing it directly into the project 64 save folder itself, making Porject 64 able to spot the save file again. The empty ZIP-comrpessed folder can just be deleted afterwards.

So now i have my savefile back again, with the entire in-game university tests passed, plus everything else i managed to beat in the game.
 
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Toasty

Sony battery
If it was in a ZIP file, it was a save state, not a native in-game save. (Assuming you or someone else hasn't been stuffing your native saves into ZIP files, that is.) PJ64 reads/writes its save states from/to ZIP files by design.
 
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Ultimatium

Member
Well, i didn't even know that there was a save-file folder in project 64, i was just expecting it to work after i saved in-game, but obviously the save files starts to get ZIP-Compressed by now and then, making you unable to load your save files sooner or later. But now i know what to do next time i cant load my games, thanks. It is a problem with majoras mask, though. i got the save-files out of the zip compressed folder, but when i load the files it still says i am starting from day 1 with no masks, no nothing. in my original file i had reached the stone tower temple :/
 
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Ultimatium

Member
So explain to me why some of the save files were in a compressed zip folder before i even entered the savefile map? ive never been to that map i diidnt even know it excisted, yet SOME of the savefiles were compressed - happened 2 times. and now the pokemon stadium 2 file wont load, even though it's not in a zip folder and even though it worked 24 hours ago yesterday when i played it. everything in the game is now gone, i haven't done anything to that project 64 emulator, all i did was open the game, save and then close, worked fine, now everything in the game is deleted again. getting tired of this P of S project 64 emulator, is there any alternatives to emulators that actually work? otherwize im gonna have to uninstall that crap and keep my original N64 console. too bad, since i liked the idea of playing console games on pc though.
 
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Toasty

Sony battery
No offense, but this sounds more like a PEBKAC error than a problem with PJ64. Put simply: PJ64 does not store its native saves in ZIP files. If the saves you have are from PJ64 and they are in ZIP files, they are save states, and were created with PJ64's (inherently error prone) save state feature - not by saving the game as you would on the original console.

Don't even touch F5, F7, Ctrl+S, Ctrl+L, System->Save, System->Save As..., System->Restore or System->Load. Pretend you're playing on the original console and have to save using the in-game save feature. This will not produce a ZIP file containing a save state, but will create a native save. If you still do not have a native save in your save folder after doing the above, chances are there is a problem with the permissions on your save folder and PJ64 is unable to write to it.
 
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Pokemaniacs

Guest
I have played Pokemon Stadium 2 in 1964 and PJ64 and there is no need to save in-game (automatically save when you clear a gym leader or badge). The only time you need to save is to suspend the game before clearing the the 8 badges.

You may lose your suspend state or start from fresh even if your fla file is still around if you change to a different framebuffer setting etc or hit error that crash the emu or game during gameplay. This is from my own experience.
 
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Ultimatium

Member
Well, that's exactly what i do, i save the game while im actually in the game, yet my save files randomly disappears in the menu and it says that i have to start all over again. Btw my savefile from pokemon stadium 2 is back again, now, even thought it wasnt yesterday and i havent played the game since, in fact i havent even opened PJ64 or any savefile folder or anything else. Btw my savefile from pokemon stadium 2 is back again, now, even thought it wasnt yesterday and i havent played the game since, in fact i havent even opened PJ64 or any savefile folder or anything else.
 
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Pokemaniacs

Guest
If you have U version, attach your savefile here which is back and I will take a look (I assume you are talking about *.fla). When you say saving in-game, I assume you suspend your current game and when you start Pokemon Stadium 2 again, there is a menu that popup that ask you whether you want to continue the game.

Don't change any game/emu setting if it is working fine and keep a backup of your .fla file and do savestate after completing important checkpoint in the game. In this way, you will get back to the latest point even if your save is corrupted when emu crash.
 
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Ultimatium

Member
I see that in the saves folder, a lot of the saves have different formats some are named .fla, some eep others are different, shouldn't they all be consistent?
 
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Allnatural

New member
Moderator
I see that in the saves folder, a lot of the saves have different formats ( some are named .fla, some eep others are different )

should they all be consistent?
It's normal. Different filenames represent the different save systems used (eeprom, flashram, etc.)
 
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Pokemaniacs

Guest
when you have so many different format for the same pokemon stadium 2 saves appearing, it means that either you have been changing the rom settings or input plugin settings e.g. check raw then uncheck raw or change input plugin etc.

This can "kill" your existing save which I have experience before. Just make sure you use "FLASHRAM" for your game save format and backup your .fla if you are changing your input plugin or settings etc.
 

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