So how do we get xbox360 pads working? I can't make heads or tails of the InputAutoCfg.cfg for the SDL Input plugin and tried erasing all entries in it except the xbox360 one and that just changed games from using my Keyboard, to displaying "No Controller".
dlopen('libmupen64plus.so.2') error: libmupen64plus.so.2: cannot open shared object file: No such file or directory
rjarrrpcgp@rjarrrpcgp-klc:~/mupen64plus-bundle-linux64-1.99.3$ ls
doc m64p_test_rom.v64 mupen64plus-input-sdl.so
font.ttf mupen64plus mupen64plus-rsp-hle.so
InputAutoCfg.ini mupen64plus.6.gz mupen64plus-video-rice.so
install.sh mupen64plus-audio-sdl.so RiceVideoLinux.ini
libmupen64plus.so.2 mupen64plus.cht uninstall.sh
libmupen64plus.so.2.0.0 mupen64plus.ini
rjarrrpcgp@rjarrrpcgp-klc:~/mupen64plus-bundle-linux64-1.99.3$
I get this with the Mupen64Plus 1.99.3: Even when the mentioned file is in the directory!
Code:dlopen('libmupen64plus.so.2') error: libmupen64plus.so.2: cannot open shared object file: No such file or directory
$ ./mupen64plus "/home/rjarrrpcgp/Nintendo 64 Games/Snowboard Kids 2 (U) [!].z64"
$ ./mupen64plus /home/rjarrrpcgp/Nintendo\ 64\ Games/Snowboard\ Kids\ 2\ \(U\)\ \[\!\].z64
The path name has spaces so it must be quoted like this:
Code:$ ./mupen64plus "/home/rjarrrpcgp/Nintendo 64 Games/Snowboard Kids 2 (U) [!].z64"
Alternatively you can escape all special characters:
Code:$ ./mupen64plus /home/rjarrrpcgp/Nintendo\ 64\ Games/Snowboard\ Kids\ 2\ \(U\)\ \[\!\].z64
I tried deleting that too with no effect.D:\Documents and Settings\USER\Application Data\Mupen64Plus\mupen64plus.cfg
Think you mean this one then then, you can delete the file and all the settings will be reset do default, it will also read the InputAutoCfg.ini again and choose the controller it finds..
Could you please upload it anywhere else?Just in case some Windows users are interested i just released v1.2 of my Mupen64Plus GUI today here
Here some images:
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I'm not agree with your reason but Yes, I think Aru could post his project on a "code platform" (like google code for exemple). This in order to be sur the GUI will exist even if the the thread is dead.Could you please upload it anywhere else?
You know, what I think about NGemu and crowdgather.
I wonder, why you still posting there...
Btw: still waiting for the card...
With the default InputAutoCfg.ini the keyboard works, xbox 360 pad does not.
With Richard42's version I get "NO CONTROLLER" prompt in games.
RJARRRPCGP: if you have the linux version you can dowload my gtk gui. With it you can change any settings. Instructions are in the thread "Gtk Gui Frontend available". It's a real frontend not a launcher. I plan to have ported it to Windows and have sdl input by the end of the week.
E:\Emulators\Nintendo 64\Mupen64 Plus>mupen64plus-ui-console.exe "E:\Emulators\N
intendo 64\1.6.0.00\ROM\Legend of Zelda, The - Ocarina of Time (U) (V1.2).v64"
__ __ __ _ _ ____ _
| \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
| | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
|_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
|_| http://code.google.com/p/mupen64plus/
Mupen64Plus Console User-Interface Version 1.99.3
UI-console: attached to core library 'Mupen64Plus Core' version 1.99.3
Includes support for Dynamic Recompiler.
Core: Goodname: Legend of Zelda, The - Ocarina of Time (U) (V1.2) [!]
Core: Name: THE LEGEND OF ZELDA
Core: MD5: 57A9719AD547C516342E1A15D5C28C3D
Core: CRC: 693ba2ae b7f14e9f
Core: Imagetype: .v64 (byteswapped)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: Version: 1449
Core: Manufacturer: 43000000
Core: Country: Unknown (0x245)
UI-Console: Cheat codes disabled.
UI-console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice' v1.99.
3
UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.3
UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.3
UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin'
v1.99.3
Input: No auto-configuration found for device 'Logitech(R) Precision(TM) Gamepad
'
Input: No auto-configuration found for device 'Controller (XBOX 360 For Windows)
'
Input Warning: No joysticks/controllers found
Input: Forcing keyboard input for N64 controller #1
Input: Using auto-configuration for device 'Keyboard'
Input: Mupen64Plus SDL Input Plugin version 1.99.3 initialized.
Video: SSE processing enabled.
Video: Found ROM 'THE LEGEND OF ZELDA', CRC aea23b699f4ef1b7-45
Video: Enabled hacks for game: 'THE LEGEND OF ZELDA'
Video: Initializing OpenGL Device Context.
Core: Setting 32-bit video mode: 1280x960
Video: Using OpenGL: NVIDIA Corporation - GeForce 8800 GT/PCI/SSE2 : 3.2.0
Video: OpenGL Combiner: Fragment Program
Audio: Initializing SDL audio subsystem...
Core: Starting R4300 emulator: Dynamic Recompiler
E:\Emulators\Nintendo 64\Mupen64 Plus>mupen64plus-ui-console.exe "E:\Emulators\N
intendo 64\1.6.0.00\ROM\Legend of Zelda, The - Ocarina of Time (U) (V1.2).v64"
__ __ __ _ _ ____ _
| \/ |_ _ _ __ ___ _ __ / /_ | || | | _ \| |_ _ ___
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|
| | | | |_| | |_) | __/ | | | (_) |__ _| __/| | |_| \__ \
|_| |_|\__,_| .__/ \___|_| |_|\___/ |_| |_| |_|\__,_|___/
|_| http://code.google.com/p/mupen64plus/
Mupen64Plus Console User-Interface Version 1.99.3
UI-console: attached to core library 'Mupen64Plus Core' version 1.99.3
Includes support for Dynamic Recompiler.
Core: Goodname: Legend of Zelda, The - Ocarina of Time (U) (V1.2) [!]
Core: Name: THE LEGEND OF ZELDA
Core: MD5: 57A9719AD547C516342E1A15D5C28C3D
Core: CRC: 693ba2ae b7f14e9f
Core: Imagetype: .v64 (byteswapped)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: Version: 1449
Core: Manufacturer: 43000000
Core: Country: Unknown (0x245)
UI-Console: Cheat codes disabled.
UI-console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice' v1.99.
3
UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.3
UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.3
UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin'
v1.99.3
Input: No auto-configuration found for device 'Logitech(R) Precision(TM) Gamepad
'
Input: Using auto-configuration for device 'Controller (XBOX 360 For Windows)'
Input: 1 controller(s) found, 1 plugged in and usable in the emulator
Input: Mupen64Plus SDL Input Plugin version 1.99.3 initialized.
Video: SSE processing enabled.
Video: Found ROM 'THE LEGEND OF ZELDA', CRC aea23b699f4ef1b7-45
Video: Enabled hacks for game: 'THE LEGEND OF ZELDA'
Video: Initializing OpenGL Device Context.
Core: Setting 32-bit video mode: 1280x960
Video: Using OpenGL: NVIDIA Corporation - GeForce 8800 GT/PCI/SSE2 : 3.2.0
Video: OpenGL Combiner: Fragment Program
Audio: Initializing SDL audio subsystem...
Core: Starting R4300 emulator: Dynamic Recompiler