I released the first DeSmuME official WIP build I talked and discussed about here. Get this one, and (hopefully) upcoming ones here.
The change log from the build (there are more changes on the Mac OS build, but are unrelated to this WIP).
Enjoy, and be constructive if criticizing, remember we work based on motivation and for free
The change log from the build (there are more changes on the Mac OS build, but are unrelated to this WIP).
General/Core:
- Added "high-level" check for DMAs and Timer for minor (really minor) speed up [shash]
- Changed instruction execution to 16 at a time blocks, gives up to 33% gain (tested and stable) [shash]
- Really minor memory access speed up (mainly added for clarity) [shash]
- Added transparency and fixed material alpha support and alpha testing on the 3D core [shash]
- Changed how depth initial values are calculated (fixes SM64DS skybox) [shash]
Windows port:
- Removed the bug report link with a define, to avoid reports from betas/external builds [shash]
- Added the version on window bar to recognize versions from screenshots [shash]
Enjoy, and be constructive if criticizing, remember we work based on motivation and for free