Rigging isn't easy but it can be both fun and informative. Face rigging tends to be the hardest thing to do on models that you didn't make yourself because you have to experiment with it and find out how the poly's flow. I had a link model done with about 20% of his face rigged but I lost it to a virus <.< oh well back to square one.
EDIT:
How else would you rig it o.0 manually type in the coords? Now THAT would be tedious.
EDIT:
How else would you rig it o.0 manually type in the coords? Now THAT would be tedious.
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